- Kills
- 89
- +0 in the last 90 days
- Losses
- 28
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 74%
- ISK destroyed
- 13.60B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 89
- Losses
- 28
- Danger Ratio
- 100%
- Final Blows
- 22
- Points
- 89
ISK
- Destroyed
- 13.60B
- Lost
- 4.88B
- Balance
- +8.72B
- ISK Efficiency
- 74%
Solo
- Solo Kills
- 1
- Solo Ratio
- 1%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt3.3M
Damage Ratio · 92%
Damage Taken288.1K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
NPC lowest Resists:
Angel Cartel - Explosive Blood Raider - EM
Guristas - Kinetic Sansha's Nation - EM
Serpentis/Sevens - Kinetic Drones - EM / kineti
Mercenaries - Thermal Amarr Navy - EM / Thermal
Caldari Navy - Kinetic Gallente Navy - Thermal
Minmatar Fleet - Thermal Ammatar Mandate - Thermal
Thukker Tribe - Thermal
NPC Damage types:
Angel Cartel - Kinetic / Explosive / Thermal Guristas - Kinetic / Thermal
Blood Raider - Thermal / EM Sansha's Nation - EM / Thermal
Serpentis/Sevens - Kin/Therm Mercenaries - all 4
Drones - all 4 - kin/therm Amarr Navy - EM / Thermal
Caldari Navy - Kinetic / Thermal Gallente Navy - Thermal / Kinetic
Minmatar Fleet - Thermal / Explosive Thukker Tribe - Thermal / Explosive - Explosive Missles
Ammatar Mandate - Thermal
ECM/Targeting Systems Information
Caldari - Gravimetric Amarr - Radar
Gallente - Magnetometric Minmatarr - Ladar
Angel Cartel - Explosive Blood Raider - EM
Guristas - Kinetic Sansha's Nation - EM
Serpentis/Sevens - Kinetic Drones - EM / kineti
Mercenaries - Thermal Amarr Navy - EM / Thermal
Caldari Navy - Kinetic Gallente Navy - Thermal
Minmatar Fleet - Thermal Ammatar Mandate - Thermal
Thukker Tribe - Thermal
NPC Damage types:
Angel Cartel - Kinetic / Explosive / Thermal Guristas - Kinetic / Thermal
Blood Raider - Thermal / EM Sansha's Nation - EM / Thermal
Serpentis/Sevens - Kin/Therm Mercenaries - all 4
Drones - all 4 - kin/therm Amarr Navy - EM / Thermal
Caldari Navy - Kinetic / Thermal Gallente Navy - Thermal / Kinetic
Minmatar Fleet - Thermal / Explosive Thukker Tribe - Thermal / Explosive - Explosive Missles
Ammatar Mandate - Thermal
ECM/Targeting Systems Information
Caldari - Gravimetric Amarr - Radar
Gallente - Magnetometric Minmatarr - Ladar