- Kills
- 0
- +0 in the last 90 days
- Losses
- 4
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 0
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 4
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 0
ISK
- Destroyed
- 0
- Lost
- 211.1M
- Balance
- -211.1M
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt0
Damage Ratio · 0%
Damage Taken7.6K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
An AU is about 149,597,870.7 km (92,955,807.3 mi)
**Hardeners to use**
damage porportions:
Gurista/EoM: 0.75 kin / 0.25 therm
Angel: 0.7 exp/0.2 kin / 0.1 em
Sansha/Blood raider/Amarr empire: 0.5 em / 0.5 therm
Serpentis/Caldari state: 0.5 kin / 0.5 therm
Gallente federation: 0.5 kin / 0.4 therm / 0.1 em
Minmatar republic: 0.5 exp / 0.2 em / 0.2 kin / 0.1 therm
Mercenaries: 0.5 therm / 0.3 kin / 0.1 exp / 0.1 em
Rogue drones: 0.7 exp / 0.2 kin / 0.1 therm
**Damage types to use**
Angel: EM(shields) Explosive(Armor), or thermal all round
Amarr Navy: EM (shield) Explosive(Armor)
Mordus: EM (shield) Explosive(Armor)
Gurista: EM(shields) Explosive(Armor),
Thermal/Kinetic all round
Blood: Thermal
Sansha: Thermal
Serpentis: Thermal
Mercenary: Explosives
Caldary Navy: Explosives (Kine/Therm)
Khanid: EM(shields) Explosive(Armor)
Zazzmatazz: EM(shield)/Explosive(Armor)
Rogue Pirate: EM(shield)/Explosive(Armor)
Odamian: EM(shield)/
**Hardeners to use**
damage porportions:
Gurista/EoM: 0.75 kin / 0.25 therm
Angel: 0.7 exp/0.2 kin / 0.1 em
Sansha/Blood raider/Amarr empire: 0.5 em / 0.5 therm
Serpentis/Caldari state: 0.5 kin / 0.5 therm
Gallente federation: 0.5 kin / 0.4 therm / 0.1 em
Minmatar republic: 0.5 exp / 0.2 em / 0.2 kin / 0.1 therm
Mercenaries: 0.5 therm / 0.3 kin / 0.1 exp / 0.1 em
Rogue drones: 0.7 exp / 0.2 kin / 0.1 therm
**Damage types to use**
Angel: EM(shields) Explosive(Armor), or thermal all round
Amarr Navy: EM (shield) Explosive(Armor)
Mordus: EM (shield) Explosive(Armor)
Gurista: EM(shields) Explosive(Armor),
Thermal/Kinetic all round
Blood: Thermal
Sansha: Thermal
Serpentis: Thermal
Mercenary: Explosives
Caldary Navy: Explosives (Kine/Therm)
Khanid: EM(shields) Explosive(Armor)
Zazzmatazz: EM(shield)/Explosive(Armor)
Rogue Pirate: EM(shield)/Explosive(Armor)
Odamian: EM(shield)/