- Kills
- 407
- +0 in the last 90 days
- Losses
- 34
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 95%
- ISK destroyed
- 83.55B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 407
- Losses
- 34
- Danger Ratio
- 100%
- Final Blows
- 51
- Points
- 407
ISK
- Destroyed
- 83.55B
- Lost
- 4.33B
- Balance
- +79.21B
- ISK Efficiency
- 95%
Solo
- Solo Kills
- 11
- Solo Ratio
- 3%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt2.0M
Damage Ratio · 83%
Damage Taken400.0K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
1 au = 149.000.000 km
2 au = 298.000.000 km
3 au = 447.000.000 km
4 au = 596.000.000 km
5 au = 745.000.000 km
6 au = 894.000.000 km
7 au = 1.043.000.000 km
8 au = 1.192.000.000 km
9 au = 1.341.000.000 km
10 au = 1.490.000.000 km
11 au = 1.639.000.000 km
12 au = 1.788.000.000 km
13 au = 1.937.000.000 km
14 au = 2.086.000.000 km
14.413 au = 2.147.483.647 km
20 au = 2.980.000.000 km
•Players with -2.0 or worse cannot enter 1.0 systems
•Players with -2.5 or worse cannot enter 0.9 systems
•Players with -3.0 or worse cannot enter 0.8 systems
•Players with -3.5 or worse cannot enter 0.7 systems
•Players with -4.0 or worse cannot enter 0.6 systems
•Players with -4.5 or worse cannot enter 0.5 systems
•Players with -5.0 or below = KOS (Kill on Sight) in all empire systems
2 au = 298.000.000 km
3 au = 447.000.000 km
4 au = 596.000.000 km
5 au = 745.000.000 km
6 au = 894.000.000 km
7 au = 1.043.000.000 km
8 au = 1.192.000.000 km
9 au = 1.341.000.000 km
10 au = 1.490.000.000 km
11 au = 1.639.000.000 km
12 au = 1.788.000.000 km
13 au = 1.937.000.000 km
14 au = 2.086.000.000 km
14.413 au = 2.147.483.647 km
20 au = 2.980.000.000 km
•Players with -2.0 or worse cannot enter 1.0 systems
•Players with -2.5 or worse cannot enter 0.9 systems
•Players with -3.0 or worse cannot enter 0.8 systems
•Players with -3.5 or worse cannot enter 0.7 systems
•Players with -4.0 or worse cannot enter 0.6 systems
•Players with -4.5 or worse cannot enter 0.5 systems
•Players with -5.0 or below = KOS (Kill on Sight) in all empire systems