- Kills
- 55
- +0 in the last 90 days
- Losses
- 307
- +2 in the last 90 days
- Efficiency
- ISK Efficiency 11%
- ISK destroyed
- 9.41B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 55
- Losses
- 307
- Danger Ratio
- 88%
- Final Blows
- 12
- Points
- 55
ISK
- Destroyed
- 9.41B
- Lost
- 72.96B
- Balance
- -63.55B
- ISK Efficiency
- 11%
Solo
- Solo Kills
- 3
- Solo Ratio
- 5%
- Avg Kills/Day
- —
Other
- NPC Losses
- 37
- NPC Loss Ratio
- 12%
- Activity
- Inactive
Damage Dealt274.1K
Damage Ratio · 7%
Damage Taken3.6M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
We could all "Cry Havoc and let loose the hounds of war", or we might try something different. Since the name of the game is ISK why don't we appreciate our differences, see our commonalities, and work together.
Not for some wholly idealistic purpose, but for the sake of increasing our net worth. By individual effort and collective cooperation, we should all come out of this stinking rich.
The alternative is the unspeakable humiliation of constantly being in a pod with a wtf expression on our collectivly ugly mugs.
Good Night, Good Luck, and Good Hunting,
Jason Hollingsworth
Not for some wholly idealistic purpose, but for the sake of increasing our net worth. By individual effort and collective cooperation, we should all come out of this stinking rich.
The alternative is the unspeakable humiliation of constantly being in a pod with a wtf expression on our collectivly ugly mugs.
Good Night, Good Luck, and Good Hunting,
Jason Hollingsworth