- Kills
- 17
- +0 in the last 90 days
- Losses
- 10
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 51%
- ISK destroyed
- 322.1M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 17
- Losses
- 10
- Danger Ratio
- 100%
- Final Blows
- 3
- Points
- 17
ISK
- Destroyed
- 322.1M
- Lost
- 308.3M
- Balance
- +13.8M
- ISK Efficiency
- 51%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt3.9K
Damage Ratio · 13%
Damage Taken26.7K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
** NPC Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Kinetic / Thermal
Blood Raider - EM / Thermal
Sansha's Nation - EM / Thermal
Angel Cartel - Explosive / Kinetic / Thermal
Minmatar Fleet - EM / Explosive
Mordus - Kinetic / Thermal
Amarr Navy - EM / Thermal
Rogue Drone - All
** NPC's are vulnerable to: **
Guristas = Kinetic
Angel = Explosive
Serpentis = Kinetic / Thermal
Thukker Tribe = Thermal
Ammatar = Thermal
Mordus = Kinetic
Blood Raider = EM
Sansha´s = EM
Khanid Kingdom = EM
Rogue Drones = EM
Freq Ammo Ranges and Damage
Infrared S 7 20%
Xray S 10 -25%
Gamma S 11 -37.5%
Microwave S 6 40%
Multi Freq S 12 -50%
Ultraviolet S 9 -12.5%
Radio S 5 60%
Std S 8 00%
AM Micro 6.9 40%
AM Radio 5.75 60%
AM Std