- Created on
- …
- Next Birthday
- …
- Last Active
- …
- Security Status
- -1.00
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 2
- Losses
- 40
- Efficiency
- 5%
- Danger Ratio
- 98%
ISK
- Destroyed
- 387.9M
- Lost
- 2.40B
- ISK Efficiency
- 14%
- Balance
- -2.01B
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Final Blows
- 0
- Points
- 2
Other
- NPC Losses
- 1
- NPC Loss Ratio
- 3%
- Avg Kills/Day
- —
- Activity
- Inactive
Damage
Damage Dealt5.2K
Damage Taken203.0K
Damage Ratio2%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
ShipsThis week
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SystemsThis week
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Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90 days
Hulls Lost
Losses broken down by hull class.
Career
Corporations flown for, most recent first
Sebiestor TribeSince Thursday, 11 August 20160 Kills0 Losses
The Valiant VanguardSince Tuesday, 21 July 20150 Kills0 Losses
Sebiestor TribeSince Tuesday, 21 July 20150 Kills0 Losses
State ProtectorateSince Tuesday, 21 July 20150 Kills0 Losses
The Valiant VanguardSince Tuesday, 14 July 20150 Kills0 Losses
Sebiestor TribeSince Wednesday, 22 January 20140 Kills15 Losses
CyberDyne IndustriesSince Sunday, 5 October 20082 Kills21 Losses
Sebiestor TribeSince Thursday, 2 October 20080 Kills0 Losses
GoonFleetSince Sunday, 10 August 20080 Kills0 Losses
CyberDyne IndustriesSince Sunday, 18 March 20070 Kills4 Losses
Sebiestor TribeSince Sunday, 18 March 20070 Kills0 Losses
Black Market CartelSince Friday, 14 April 20060 Kills0 Losses
Sebiestor TribeSince Friday, 14 April 20060 Kills0 Losses
CyberDyne IndustriesSince Thursday, 13 April 20060 Kills0 Losses
Sebiestor TribeSince Thursday, 13 April 20060 Kills0 Losses
Forsaken Empire Assets Resources and ResearchSince Sunday, 12 March 20060 Kills0 Losses
Sebiestor TribeSince Sunday, 12 March 20060 Kills0 Losses
CyberDyne IndustriesSince Friday, 6 June 20030 Kills0 Losses
Pator Tech SchoolSince Friday, 30 May 20030 Kills0 Losses
In-game bio
Gurista/EoM: 75% kin | 25% therm ☜☆☞︻デ═一
Angel: 70% exp | 20% kin | 10% em
Sansha/Blood/Amarr: 50% em | 50% therm
Serpentis/Caldari: 50% kin | 50% therm
Gallente: 50% kin | 40% therm | 10% em
Minmatar: 50% exp | 20% em | 20% kin | 10% therm
Mercenaries: 50% therm | 30% kin | 10% exp | 10% em
Rogue drones: 70% exp | 20% kin | 10% therm
** Main Damage type to shoot at the enemy **
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive
****ANOMS*****
•(Faction) Burrow (lowest)
•(Faction) Hideaway
•(Faction) Refuge
•(Faction) Den
•(Faction) Yard
•(Faction) Rally Point
•(Faction) Port
•(Faction) Hub
•(Faction) Haven
•(Faction) Sanctum
≡v≡
Angel: 70% exp | 20% kin | 10% em
Sansha/Blood/Amarr: 50% em | 50% therm
Serpentis/Caldari: 50% kin | 50% therm
Gallente: 50% kin | 40% therm | 10% em
Minmatar: 50% exp | 20% em | 20% kin | 10% therm
Mercenaries: 50% therm | 30% kin | 10% exp | 10% em
Rogue drones: 70% exp | 20% kin | 10% therm
** Main Damage type to shoot at the enemy **
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive
****ANOMS*****
•(Faction) Burrow (lowest)
•(Faction) Hideaway
•(Faction) Refuge
•(Faction) Den
•(Faction) Yard
•(Faction) Rally Point
•(Faction) Port
•(Faction) Hub
•(Faction) Haven
•(Faction) Sanctum
≡v≡