- Kills
- 0
- +0 in the last 90 days
- Losses
- 2
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 0
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 2
- Danger Ratio
- 50%
- Final Blows
- 0
- Points
- 0
ISK
- Destroyed
- 0
- Lost
- 82.1M
- Balance
- -82.1M
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 1
- NPC Loss Ratio
- 50%
- Activity
- Inactive
Damage Dealt0
Damage Ratio · 0%
Damage Taken2.1K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
*** Faction Damage Types ***
Angel - Kinetic/Explosive
Amarr Navy - EM/Thermal
Blood Raiders - EM/Thermal
Caldari - Kinetic/Thermal
Gallente - Kinetic/Thermal
Guristas - Kinetic/Thermal
Khanid - EM/Thermal
Mercenary - EM/Thermal, Kinetic missiles
Mordus - Kinetic/thermal
Odamian - Kinetic/thermal
Rogue Drone - Kinetic/thermal
Rogue Pirate - EM/Explosive/Kinetic
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
*** Damage types to use ***
Angel - EM(shields) Explosive(Armor), or thermal all round
Amar