- Kills
- 2
- +0 in the last 90 days
- Losses
- 10
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 4%
- ISK destroyed
- 271.1M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 2
- Losses
- 10
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 2
ISK
- Destroyed
- 271.1M
- Lost
- 5.78B
- Balance
- -5.51B
- ISK Efficiency
- 4%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt320.5K
Damage Ratio · 74%
Damage Taken111.8K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
incursion-incorporated-channel 100-300 mil hr running incursion beacons in 10 man fleets... all u need is t1 battleship to get started
if ur a miner train these skills to 5 in order of tank importance
TANK
(1) Shield Management
(2) EM Shield Compensation
(3) Thermal Shield Compensation
(4) Kinetic Shield Compensation
(5) Explosive Shield Compensation
(6) Mechanics
(7) Hull Upgrades
PRODUCE
(1) Mining Drone Operation
(2) Mining Drone Specialization
(3) Reprocessing Efficiency
if ur a miner train these skills to 5 in order of tank importance
TANK
(1) Shield Management
(2) EM Shield Compensation
(3) Thermal Shield Compensation
(4) Kinetic Shield Compensation
(5) Explosive Shield Compensation
(6) Mechanics
(7) Hull Upgrades
PRODUCE
(1) Mining Drone Operation
(2) Mining Drone Specialization
(3) Reprocessing Efficiency