Pilot
Rotterdammer1958
GallenteGallente
- Kills
- 77
- +0 in the last 90 days
- Losses
- 29
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 92%
- ISK destroyed
- 88.45B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 77
- Losses
- 29
- Danger Ratio
- 100%
- Final Blows
- 20
- Points
- 77
ISK
- Destroyed
- 88.45B
- Lost
- 7.71B
- Balance
- +80.74B
- ISK Efficiency
- 92%
Solo
- Solo Kills
- 2
- Solo Ratio
- 3%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt1.3M
Damage Ratio · 73%
Damage Taken480.2K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Rotterdammers Principles
Never ever let a bad deed go unpunished (how ever long it takes).
Always repay a good deed with a good deed.
Keep your friends close but your enemies closer.
Learning is the path to greatness.
Think honoustly.
Never do to others what you do not want done to you.
Being polite is free so always be polite.
Rely on yourself as others fuck you over too often.
*Targeting systems*
Minmatar-Ladar
Caldary-Gravimetric
Gallente-Magnetometric
Amarr-Radar
* EOM - EM
* Guristas - Kinetic
* Serpentis - Thermal
* Mordus - Kinetic
* Blood - EM & Thermal
* Sansha - EM & Thermal
* Angel - Explosive
* Mercenary - Thermal
* Corpum - EM & Thermal
* Gist - Explosive
* Drones - EM
Never ever let a bad deed go unpunished (how ever long it takes).
Always repay a good deed with a good deed.
Keep your friends close but your enemies closer.
Learning is the path to greatness.
Think honoustly.
Never do to others what you do not want done to you.
Being polite is free so always be polite.
Rely on yourself as others fuck you over too often.
*Targeting systems*
Minmatar-Ladar
Caldary-Gravimetric
Gallente-Magnetometric
Amarr-Radar
* EOM - EM
* Guristas - Kinetic
* Serpentis - Thermal
* Mordus - Kinetic
* Blood - EM & Thermal
* Sansha - EM & Thermal
* Angel - Explosive
* Mercenary - Thermal
* Corpum - EM & Thermal
* Gist - Explosive
* Drones - EM