- Kills
- 3
- +0 in the last 90 days
- Losses
- 14
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 6.0M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 3
- Losses
- 14
- Danger Ratio
- 100%
- Final Blows
- 3
- Points
- 3
ISK
- Destroyed
- 6.0M
- Lost
- 3.74B
- Balance
- -3.73B
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt493
Damage Ratio · 1%
Damage Taken89.5K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
http://biglottery.big-eve.com/
***Hardeners to use***
Angel - All (Explosive/Kinetic)
Amarr Navy - EM/Thermal
Blood Raider - EM/Thermal
Caldary navy - Kinetic/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal
Khanid - EM/Thermal
Mercenary - EM/Thermal (Kinetik missiles)
Mordus - Kinetic/thermal
Odamian - Kin/therm
Rogue Pirate - EM/Explosive/Kinetic
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Zazzmatazz - all types of dmg
***Damage types to use***
Angel - Explosive
Amarr Navy - EM (shield) Explosive(Armor)
Blood Raider - EM/Thermal
Guristas - Kinetic
Mordus - Kinetic
Serpentis - Kinetic/Thermal
Sansha - EM/Ther
** Targeting systems **
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Security status: Empire restrictions-
Below -2 = not in 1.0 sec systems
Below-5 =
***Hardeners to use***
Angel - All (Explosive/Kinetic)
Amarr Navy - EM/Thermal
Blood Raider - EM/Thermal
Caldary navy - Kinetic/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal
Khanid - EM/Thermal
Mercenary - EM/Thermal (Kinetik missiles)
Mordus - Kinetic/thermal
Odamian - Kin/therm
Rogue Pirate - EM/Explosive/Kinetic
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Zazzmatazz - all types of dmg
***Damage types to use***
Angel - Explosive
Amarr Navy - EM (shield) Explosive(Armor)
Blood Raider - EM/Thermal
Guristas - Kinetic
Mordus - Kinetic
Serpentis - Kinetic/Thermal
Sansha - EM/Ther
** Targeting systems **
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Security status: Empire restrictions-
Below -2 = not in 1.0 sec systems
Below-5 =