- Kills
- 104
- +0 in the last 90 days
- Losses
- 11
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 98%
- ISK destroyed
- 42.01B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 104
- Losses
- 11
- Danger Ratio
- 73%
- Final Blows
- 40
- Points
- 104
ISK
- Destroyed
- 42.01B
- Lost
- 890.6M
- Balance
- +41.12B
- ISK Efficiency
- 98%
Solo
- Solo Kills
- 20
- Solo Ratio
- 19%
- Avg Kills/Day
- —
Other
- NPC Losses
- 3
- NPC Loss Ratio
- 27%
- Activity
- Inactive
Damage Dealt1.4M
Damage Ratio · 87%
Damage Taken208.3K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
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** Damage types ***
Amarr Navy = EM / Thermal
Angel Cartel = ALL but mostly Exp / Kinetic
Blood Raider = Thermal / EM
Caldari Navy = Kinetic / Thermal
Gallente Navy = Kinetic / Thermal
Guristas = Kinetic / Thermal
Khanid = EM / Thermal
Maru = EM / Thermal
Mercenaries = Kinetic / Thermal (Com. w. EM / Thermal ; Missiles w. Kinetic)
Minmatar = Exp / Kinetic
Mordu's Legion = EM / Thermal / Kinetic
Odamian = Kinetic / Thermal
Rogue Pirate = EM / Exp / Kinetic
Sansha's Nation = EM / Thermal
Seven = Alll
Serpentis = Thermal / Kinetic
Zazzmatazz = 2 Thermal / 2 Kinetic / 1 EM / 1 Exp
** Scanning **
Gravimetric = Hidden Belt
Magnometric = Ruins
Radar = Structures
Ladar = Gas Clou
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** Damage types ***
Amarr Navy = EM / Thermal
Angel Cartel = ALL but mostly Exp / Kinetic
Blood Raider = Thermal / EM
Caldari Navy = Kinetic / Thermal
Gallente Navy = Kinetic / Thermal
Guristas = Kinetic / Thermal
Khanid = EM / Thermal
Maru = EM / Thermal
Mercenaries = Kinetic / Thermal (Com. w. EM / Thermal ; Missiles w. Kinetic)
Minmatar = Exp / Kinetic
Mordu's Legion = EM / Thermal / Kinetic
Odamian = Kinetic / Thermal
Rogue Pirate = EM / Exp / Kinetic
Sansha's Nation = EM / Thermal
Seven = Alll
Serpentis = Thermal / Kinetic
Zazzmatazz = 2 Thermal / 2 Kinetic / 1 EM / 1 Exp
** Scanning **
Gravimetric = Hidden Belt
Magnometric = Ruins
Radar = Structures
Ladar = Gas Clou