Pilot
Atonepoint
AmarrKhanid
- Kills
- 1,023
- +0 in the last 90 days
- Losses
- 339
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 97%
- ISK destroyed
- 557.89B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 1,023
- Losses
- 339
- Danger Ratio
- 98%
- Final Blows
- 278
- Points
- 1,023
ISK
- Destroyed
- 557.89B
- Lost
- 19.00B
- Balance
- +538.89B
- ISK Efficiency
- 97%
Solo
- Solo Kills
- 129
- Solo Ratio
- 13%
- Avg Kills/Day
- —
Other
- NPC Losses
- 7
- NPC Loss Ratio
- 2%
- Activity
- Inactive
Damage Dealt12.1M
Damage Ratio · 84%
Damage Taken2.3M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Primary CtrlFreak
Damage done by:
Guristas = kinetic/thermal
serpentis = thermal/kinetic
blood raider = thermal/em
sansha's = em/thermal
angel's = expl/kin
minmatar = expl/kin
ammar navy = em/thermal
mordu's legion = em/thermal/kinetic
mercenaries = kinetic/thermal (commander with
em/therm)
Damage types to use:
Angel - EM(shields) Explosive(Armor), or thermal
all round
Amarr Navy - EM (shield) Explosive(Armor)
Maru - Kinetic/Thermal
Mordus - EM (shield) Explosive(Armor)
Guristas -Thermal/Kinetic all round
Blood - Thermal
Sansha - Thermal
Serpentis - Thermal
Mercenary - Explosives
Caldary Navy - Explosives (Kine/Therm)
Khanid - EM(shields) Explosive(Armor)
Zazzmatazz - EM(shield)/Explosive(Armor)
Rogue Pirate- EM(shield)/Explosive(Armor)
Odamian - EM(shield)/Explosive(Armor)
*** Scanning info ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413A
Damage done by:
Guristas = kinetic/thermal
serpentis = thermal/kinetic
blood raider = thermal/em
sansha's = em/thermal
angel's = expl/kin
minmatar = expl/kin
ammar navy = em/thermal
mordu's legion = em/thermal/kinetic
mercenaries = kinetic/thermal (commander with
em/therm)
Damage types to use:
Angel - EM(shields) Explosive(Armor), or thermal
all round
Amarr Navy - EM (shield) Explosive(Armor)
Maru - Kinetic/Thermal
Mordus - EM (shield) Explosive(Armor)
Guristas -Thermal/Kinetic all round
Blood - Thermal
Sansha - Thermal
Serpentis - Thermal
Mercenary - Explosives
Caldary Navy - Explosives (Kine/Therm)
Khanid - EM(shields) Explosive(Armor)
Zazzmatazz - EM(shield)/Explosive(Armor)
Rogue Pirate- EM(shield)/Explosive(Armor)
Odamian - EM(shield)/Explosive(Armor)
*** Scanning info ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413A