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Kills
37
+0 in the last 90 days
Losses
86
+0 in the last 90 days
30%
Efficiency
ISK Efficiency 81%
ISK destroyed
34.61B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
37
Losses
86
Danger Ratio
79%
Final Blows
12
Points
37

ISK

Destroyed
34.61B
Lost
8.37B
Balance
+26.24B
ISK Efficiency
81%

Solo

Solo Kills
5
Solo Ratio
14%
Avg Kills/Day
—

Other

NPC Losses
18
NPC Loss Ratio
21%
Activity
Inactive
Damage Dealt149.8K
Damage Ratio · 17%
Damage Taken741.5K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

Rules of engagement:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later.
8. If it starts moving, Jam it, shoot it and call for back-up.
9. If all else fails - get revenge There is no "overkill". There is only a disproportionate appliance of force.
credits :
Kimurriel