- Kills
- 18
- +0 in the last 90 days
- Losses
- 71
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 33%
- ISK destroyed
- 4.92B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 18
- Losses
- 71
- Danger Ratio
- 77%
- Final Blows
- 5
- Points
- 18
ISK
- Destroyed
- 4.92B
- Lost
- 9.83B
- Balance
- -4.91B
- ISK Efficiency
- 33%
Solo
- Solo Kills
- 4
- Solo Ratio
- 22%
- Avg Kills/Day
- —
Other
- NPC Losses
- 16
- NPC Loss Ratio
- 23%
- Activity
- Inactive
Damage Dealt1.6M
Damage Ratio · 73%
Damage Taken613.3K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Singularity Conglomerate (SICO1)
New Hi-Sec based corporation offering training for new players, safe enviroment to learn and make isk.
English speaking (Various time zones)
We aim to provide
* Mining Fleets
* Ratting Fleets
* Incursion Fleets
* Exploration Training
* Friendly Enviroment (Toxic players will be kicked)
* Small Gang PVP
Short Term Goals
* 20 Active members
* Train new players
* Give the Corp more structure and fill Dierctor roles
Long Term Goals
* 60 Active members
* Mining Division
* Manufacturing Division
* Security Division
* Recon & Exploration Team
* Prepare Incursion Fleets
* Build Stations
* Stealth bomber wings
Ultimate Goal is to control our own section of null sec
Singularity will be a home where corporate decisions will be inclusive of its members and votes will be cast on its future, no decision we make will be done so without fully knowing our enemies and been more then prepared to conquer them.
New Hi-Sec based corporation offering training for new players, safe enviroment to learn and make isk.
English speaking (Various time zones)
We aim to provide
* Mining Fleets
* Ratting Fleets
* Incursion Fleets
* Exploration Training
* Friendly Enviroment (Toxic players will be kicked)
* Small Gang PVP
Short Term Goals
* 20 Active members
* Train new players
* Give the Corp more structure and fill Dierctor roles
Long Term Goals
* 60 Active members
* Mining Division
* Manufacturing Division
* Security Division
* Recon & Exploration Team
* Prepare Incursion Fleets
* Build Stations
* Stealth bomber wings
Ultimate Goal is to control our own section of null sec
Singularity will be a home where corporate decisions will be inclusive of its members and votes will be cast on its future, no decision we make will be done so without fully knowing our enemies and been more then prepared to conquer them.