- Kills
- 6,117
- +203 in the last 90 days
- Losses
- 467
- +11 in the last 90 days
- Efficiency
- ISK Efficiency 98%
- ISK destroyed
- 8.70T
- +170.03B in the last 90 days
- Activity
- Very High
- 2.3 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 6,117
- Losses
- 467
- Danger Ratio
- 93%
- Final Blows
- 320
- Points
- 5,360
ISK
- Destroyed
- 8.70T
- Lost
- 172.20B
- Balance
- +8.53T
- ISK Efficiency
- 98%
Solo
- Solo Kills
- 77
- Solo Ratio
- 1%
- Avg Kills/Day
- —
Other
- NPC Losses
- 32
- NPC Loss Ratio
- 7%
- Activity
- Very High
Damage Dealt41.6M
Damage Ratio · 88%
Damage Taken5.5M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Faction Damage to deal Damage to resist Electronic Warfare
Angel Cartel Explosive / Kinetic Explosive (62%) / Kinetic (22%) Target Painters
Blood Raiders EM / Thermal EM (50%) / Thermal (48%) NOS/Neut, Tracking Disruptor
Guristas Pirates Kinetic / Thermal Kinetic (79%) / Thermal (18%) ECM
Mordu's Legion Kinetic / EM Kinetic (70%) / Thermal (30%)
Rogue Drones EM/Thermal (varies)
Sansha's Nation EM / Thermal EM (53%) / Thermal (47%) Tracking Disruptor
Serpentis Kinetic / Thermal Thermal (55%) / Kinetic (45%) Sensor Dampener
CONCORD Kinetic / Thermal (Omni)
EoM Kinetic Kinetic (74%) / Thermal (26%)
Khanid Kingdom EM / Thermal Thermal / EM
Mercenaries Kinetic / Thermal Kinetic / Thermal
Sleepers (Omni) (Omni) (all)
Sansha's Nation
(incursions) (Omni) (Omni) (all)
Triglavian abyss Explosive / Thermal Thermal (60%) / Explosive (40%) (all except ECM)
Triglavian inva Explosive / Thermal (Omni) (all except ECM)
Amarr Empire EM / Thermal EM (47%) / Thermal (42%) NOS/Neut, Tracking Disruptor
Caldari State Kinetic / Thermal Kinetic (51%) / Thermal (48%) ECM
Gallente Federation Kinetic / Thermal Kinetic (60%) / Thermal (39%) Sensor Dampener
Minmatar Republic Explosive / Kinetic Explosive (50%) / Kinetic (31%) Target Painter
Electrical Abyss: EM Damage
Gamma Abyss: EXP Damage
Firestorm Abyss: THE Damage
Exotic Damage: KIN Damage
Dark Abyss: Speed
Stacking Penalties
1st mod: c(1) = 100%
2nd mod: c(2) = 86.9%
3d mod: c(3) = 57.1%
4th mod: c(4) = 28.2%
DAMAGE TYPE per DRONE:
[Light / Medium / Heavy / Fighter]
EM = Acolyte / Infiltrator / Preator / Templar
EX = Warrior / Valkyrie / Berserker / Einherji
KIN = Hornet / Vespa / Wasp / Dragonfly
TH = Hobgoblin / Hammerhead / Ogre / Firbolg