- Kills
- 121
- +0 in the last 90 days
- Losses
- 44
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 83%
- ISK destroyed
- 9.97B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 121
- Losses
- 44
- Danger Ratio
- 39%
- Final Blows
- 107
- Points
- 121
ISK
- Destroyed
- 9.97B
- Lost
- 1.99B
- Balance
- +7.98B
- ISK Efficiency
- 83%
Solo
- Solo Kills
- 105
- Solo Ratio
- 87%
- Avg Kills/Day
- —
Other
- NPC Losses
- 27
- NPC Loss Ratio
- 61%
- Activity
- Inactive
Damage Dealt3.2M
Damage Ratio · 83%
Damage Taken685.8K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Faction
Damage to deal 1st/2nd
Damage to resist 1st/2nd
Electronic Warfare
Angel Cartel
Explosive / Kinetic
Explosive (62%) / Kinetic (22%)
Target Painters
Blood Raiders
EM / Thermal
EM (50%) / Thermal (48%)
NOS/Neut, Tracking Disruptor
Guristas Pirates
Kinetic / Thermal
Kinetic (79%) / Thermal (18%)
ECM
Mordu's Legion
Kinetic / EM [1]
Kinetic (70%) / Thermal (30%)
Rogue Drones
EM/Thermal
(varies) [2]
Sansha's Nation
(missions / anomalies)
EM / Thermal
EM (53%) / Thermal (47%)
Tracking Disruptor
Serpentis
Kinetic / Thermal
Thermal (55%) / Kinetic (45%)
Sensor Dampener
CONCORD [3]
Kinetic / Thermal
(Omni) [4]
Equilibrium of Mankind
Kinetic[5]
Kinetic (74%) / Thermal (26%)
Khanid Kingdom
EM / Thermal
Thermal / EM
Mercenaries
Kinetic / Thermal
Kinetic / Thermal
Sleepers
(Omni) [4]
(Omni) [4]
(all)
Sansha's Nation
(incursions)
(Omni) [4]
(Omni) [4]
(all)
Triglavian Collective
Thermal / Explosive
Explosive / Thermal[6]
(all)
Amarr Empire
EM / Thermal
EM (47%) / Thermal (42%)
NOS/Neut, Tracking Disruptor
Caldari State
Kinetic / Thermal
Kinetic (51%) / Thermal (48%)
ECM
Gallente Federation
Kinetic / Thermal
Kinetic (60%) / Thermal (39%)
Sensor Dampener
Minmatar Republic
Explosive / Kinetic
Explosive (50%) / Kinetic (31%)
Target Painter
Damage to deal 1st/2nd
Damage to resist 1st/2nd
Electronic Warfare
Angel Cartel
Explosive / Kinetic
Explosive (62%) / Kinetic (22%)
Target Painters
Blood Raiders
EM / Thermal
EM (50%) / Thermal (48%)
NOS/Neut, Tracking Disruptor
Guristas Pirates
Kinetic / Thermal
Kinetic (79%) / Thermal (18%)
ECM
Mordu's Legion
Kinetic / EM [1]
Kinetic (70%) / Thermal (30%)
Rogue Drones
EM/Thermal
(varies) [2]
Sansha's Nation
(missions / anomalies)
EM / Thermal
EM (53%) / Thermal (47%)
Tracking Disruptor
Serpentis
Kinetic / Thermal
Thermal (55%) / Kinetic (45%)
Sensor Dampener
CONCORD [3]
Kinetic / Thermal
(Omni) [4]
Equilibrium of Mankind
Kinetic[5]
Kinetic (74%) / Thermal (26%)
Khanid Kingdom
EM / Thermal
Thermal / EM
Mercenaries
Kinetic / Thermal
Kinetic / Thermal
Sleepers
(Omni) [4]
(Omni) [4]
(all)
Sansha's Nation
(incursions)
(Omni) [4]
(Omni) [4]
(all)
Triglavian Collective
Thermal / Explosive
Explosive / Thermal[6]
(all)
Amarr Empire
EM / Thermal
EM (47%) / Thermal (42%)
NOS/Neut, Tracking Disruptor
Caldari State
Kinetic / Thermal
Kinetic (51%) / Thermal (48%)
ECM
Gallente Federation
Kinetic / Thermal
Kinetic (60%) / Thermal (39%)
Sensor Dampener
Minmatar Republic
Explosive / Kinetic
Explosive (50%) / Kinetic (31%)
Target Painter