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Kills
455
+0 in the last 90 days
Losses
117
+0 in the last 90 days
80%
Efficiency
ISK Efficiency 94%
ISK destroyed
112.12B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
455
Losses
117
Danger Ratio
96%
Final Blows
161
Points
454

ISK

Destroyed
112.12B
Lost
7.59B
Balance
+104.53B
ISK Efficiency
94%

Solo

Solo Kills
59
Solo Ratio
13%
Avg Kills/Day
—

Other

NPC Losses
5
NPC Loss Ratio
4%
Activity
Inactive
Damage Dealt8.6M
Damage Ratio · 93%
Damage Taken633.0K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

Best Damage in Abyssals

Exotic - Scourge (kinetic)
Electrical - Mjolnir (EM)
Firestorm - Inferno (thermal)
Gamma - Nova (explosive)

Best Damage to NPCs

Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal

ECM

Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar

Offer rewards (LP)
1.5K - +1 Attribute Implants
9K - +2 Attribute Implants
10K - +3 Attribute Implants
15K - Special Connections Skill Books
100K - Navy Issue Frigates
250K - Navy Issue Cruisers
300K - Multiple +3 Attribute Implants
400K - +4 Attribute Implants
450K - +5 Attribute Implants
500K (+ rare tags) - Faction Battleships
600K - Pre-built Faction Battleships

DAMAGE TYPES

Damage done by:
Guristas = kinetic/thermal
serpentis = thermal/kinetic
blood raider = thermal/em
sansha's = em/thermal
angel's = expl/kin
minmatar = expl/kin
ammar navy = em/thermal
mordu's legion = thermal/kinetic
mercenarie