- Kills
- 7,123
- +428 in the last 90 days
- Losses
- 860
- +19 in the last 90 days
- Efficiency
- ISK Efficiency 98%
- ISK destroyed
- 4.48T
- +412.76B in the last 90 days
- Activity
- Very High
- 4.8 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 7,123
- Losses
- 860
- Danger Ratio
- 91%
- Final Blows
- 1,154
- Points
- 5,565
ISK
- Destroyed
- 4.48T
- Lost
- 79.66B
- Balance
- +4.40T
- ISK Efficiency
- 98%
Solo
- Solo Kills
- 380
- Solo Ratio
- 5%
- Avg Kills/Day
- —
Other
- NPC Losses
- 78
- NPC Loss Ratio
- 9%
- Activity
- Very High
Damage Dealt46.1M
Damage Ratio · 79%
Damage Taken12.6M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Jaguar Orbit 26km logi=mjolnir javelin AF=Navy Scourge
Vengence Orbit 20km Logi=Navy Nova AF=Navy Inferno
Hawk Orbit 20km logi=navy mjolnir AF=Mjolnir Rage
Enyo Orbit 20km logi Navy Nova AF=Nova Rage
agent angel == keep at range optimal
agent blood raider == sit still
agent guristas == heat mwd (2nd cycle start) keep at range 2km
agent sansha == keep at range optimal (web and afterburner right away)
agent serpentis == keep at range 100km activate everything
base blood raider == random direction, manage cap
Vengence Orbit 20km Logi=Navy Nova AF=Navy Inferno
Hawk Orbit 20km logi=navy mjolnir AF=Mjolnir Rage
Enyo Orbit 20km logi Navy Nova AF=Nova Rage
agent angel == keep at range optimal
agent blood raider == sit still
agent guristas == heat mwd (2nd cycle start) keep at range 2km
agent sansha == keep at range optimal (web and afterburner right away)
agent serpentis == keep at range 100km activate everything
base blood raider == random direction, manage cap