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Kills
83
+0 in the last 90 days
Losses
116
+0 in the last 90 days
42%
Efficiency
ISK Efficiency 49%
ISK destroyed
21.71B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
83
Losses
116
Danger Ratio
83%
Final Blows
31
Points
83

ISK

Destroyed
21.71B
Lost
22.68B
Balance
-974.8M
ISK Efficiency
49%

Solo

Solo Kills
17
Solo Ratio
20%
Avg Kills/Day
—

Other

NPC Losses
20
NPC Loss Ratio
17%
Activity
Inactive
Damage Dealt527.7K
Damage Ratio · 37%
Damage Taken883.7K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

````Max Stable Time: 24 h** Targeting systems **Graduates of the State War Academy's Combat Pilot Center are known for their quick thinking and finely honed reflexes.
The maximum amount of time a wormhole will stay open
Max Stable Mass: 1,000,000,000 kg
The maximum amount of mass a wormhole can transit before collapsing
Max Mass Regeneration: 0
The amount of mass a wormhole regenerates per cycle
Max Jump Mass: 62,000,000 kg
The maximum amount of mass that can transit a wormhole in one go


General Messages
Uptime for Wormholes Icon Uptime:
"This wormhole has not yet begun its natural cycle of decay and should last at least another day." means 24+ hours
"This wormhole is beginning to decay, and probably won't last another day." means under 24 hours
"This wormhole is reaching the end of its natural lifetime." less than 4 hours, not verified.
"This wormhole is on the verge of dissipating into the ether." -- not sure the timer
Mass Stable Mass for Wormholes IconMass:
"This wormhole has not yet had its stability significantly disrupted by ships passing through it."
More then 1/2 - Approx. 500,000,000 kg

"This wormhole has had its stability reduced by ships passing through it, but not to a critical degree yet."
Less then 1/2 but more then 1/10th
Approx. 500,000,000 kg to 100,000,000 kg

"This wormhole has had its stability critically disrupted by the mass of numerous ships passing through and is on the verge of collapse."
Less than 0.1 of the total mass.
Approx. 100,000,000 kg
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar
** Main Damage type to shoot at the enemy **
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mordus - Kinetic / Thermal
Corpim - EM / Thermal
Gist - (EM)+Kinetic/Thermal