Pilot
Noxx ehADSET
GallenteIntaki
- Kills
- 76
- +3 in the last 90 days
- Losses
- 76
- +2 in the last 90 days
- Efficiency
- ISK Efficiency 97%
- ISK destroyed
- 124.60B
- +846.4M in the last 90 days
- Activity
- Low
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 76
- Losses
- 76
- Danger Ratio
- 88%
- Final Blows
- 10
- Points
- 17
ISK
- Destroyed
- 124.60B
- Lost
- 3.75B
- Balance
- +120.85B
- ISK Efficiency
- 97%
Solo
- Solo Kills
- 7
- Solo Ratio
- 9%
- Avg Kills/Day
- —
Other
- NPC Losses
- 9
- NPC Loss Ratio
- 12%
- Activity
- Low
Damage Dealt98.3K
Damage Ratio · 9%
Damage Taken977.6K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
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1.1 Systems
The system forms the backbone of EVE, providing a point to which
pilots may connect to to talk to each other, and a point for other
systems to connect to, forming an EVE network. The only network
configuration allowed for EVE systems is that of a spanning tree [see
Fig. 1] where each system acts as a central node for the rest of the
net it sees.
[ System 15 ] [ System 13 ] [ System 14]
/ \ /
/ \ /
[ System 11 ] ------ [ System 1 ] [ System 12]
/ \ /
/ \ /
[ System 2 ] [ System 3 ]
/ \ \
/ \ \
[ System 4 ] [ System 5 ] [ System 6 ]
/ | \ /
/ | \ /
/ | \____ /
/ | \ /
[ System 7 ] [ System 8 ] [ System 9 ] [ System 10 ]