- Kills
- 7
- +0 in the last 90 days
- Losses
- 15
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 96%
- ISK destroyed
- 19.20B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 7
- Losses
- 15
- Danger Ratio
- 93%
- Final Blows
- 0
- Points
- 7
ISK
- Destroyed
- 19.20B
- Lost
- 834.3M
- Balance
- +18.37B
- ISK Efficiency
- 96%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 1
- NPC Loss Ratio
- 7%
- Activity
- Inactive
Damage Dealt1.0M
Damage Ratio · 84%
Damage Taken200.5K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Like Zoinks Man i dont think that systems safee Scoob
Shortcuts
Approach Q + left click object
Orbit W + left click object
Keep at Range E + left click object
Show Info T + left click object
Align to A + left click object
Warp to S + left click object
Dock/Jump/Activate Gate D + left click object
Lock Target
Smallest 2 Largest
Hideaway Burrow Refuge Den Yard Rally Point Port Hub Haven Sanctum
Who Damage 2 Deal Damage 2 Resist
Angel Cartel Explosive/Kinetic Explosive(62%)/Kinetic (22%)
Blood Raiders EM/Thermal EM (50%)/Thermal (48%)
Equilibrium of Man Kinetic Kinetic(74%)/Thermal (26%)
Guristas Kinetic/Thermal Kinetic(79%)/Thermal (18%)
Mercenaries Kinetic/Thermal Kinetic/Thermal
Mordu’s Legion Kinetic/EM Kinetic(70%)/Thermal(30%)
Rogue Drones EM/Thermal (varies)
Sansha’s Nation EM/Thermal EM(53%)/Thermal (47%)
Serpentis Kinetic/Thermal Thermal(55%)/Kinetic(45%)
Who EWAR Used Counter
Angel Cartel Target Painters
Blood Raiders NOS/Neut
Guristas ECM ECCM
Sansha Tracking Disruptor Tracking Computer
Serpentis Sensor Dampener Sensor Booster/Range Script
Targeting Systems
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
o7
Shortcuts
Approach Q + left click object
Orbit W + left click object
Keep at Range E + left click object
Show Info T + left click object
Align to A + left click object
Warp to S + left click object
Dock/Jump/Activate Gate D + left click object
Lock Target
Smallest 2 Largest
Hideaway Burrow Refuge Den Yard Rally Point Port Hub Haven Sanctum
Who Damage 2 Deal Damage 2 Resist
Angel Cartel Explosive/Kinetic Explosive(62%)/Kinetic (22%)
Blood Raiders EM/Thermal EM (50%)/Thermal (48%)
Equilibrium of Man Kinetic Kinetic(74%)/Thermal (26%)
Guristas Kinetic/Thermal Kinetic(79%)/Thermal (18%)
Mercenaries Kinetic/Thermal Kinetic/Thermal
Mordu’s Legion Kinetic/EM Kinetic(70%)/Thermal(30%)
Rogue Drones EM/Thermal (varies)
Sansha’s Nation EM/Thermal EM(53%)/Thermal (47%)
Serpentis Kinetic/Thermal Thermal(55%)/Kinetic(45%)
Who EWAR Used Counter
Angel Cartel Target Painters
Blood Raiders NOS/Neut
Guristas ECM ECCM
Sansha Tracking Disruptor Tracking Computer
Serpentis Sensor Dampener Sensor Booster/Range Script
Targeting Systems
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
o7