- Kills
- 78
- +0 in the last 90 days
- Losses
- 148
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 97%
- ISK destroyed
- 77.94B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 78
- Losses
- 148
- Danger Ratio
- 21%
- Final Blows
- 43
- Points
- 78
ISK
- Destroyed
- 77.94B
- Lost
- 2.82B
- Balance
- +75.12B
- ISK Efficiency
- 97%
Solo
- Solo Kills
- 14
- Solo Ratio
- 18%
- Avg Kills/Day
- —
Other
- NPC Losses
- 117
- NPC Loss Ratio
- 79%
- Activity
- Inactive
Damage Dealt157.0K
Damage Ratio · 18%
Damage Taken723.8K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Main Damage Types to Fire on Enemies:
Angel - Explosive
Blood - EM
Drones - EM
Gurista - Kinetic
Mercenaries - Thermal
Mordus - Thermal
Sansha - EM
Serpentis - Thermal
Main Damage Types Dealt by NPCs:
Amarr Navy - EM / Thermal
Angel Cartel - Explosive / Kinetic
Blood Raider - Thermal / EM
Caldari - Kinetic / Thermal
Gallente - Thermal / Kinetic
Guristas - Kinetic / Thermal
Minmatar Republic - Explosive / EM / Kinetic
Mordu's Legion - Kinetic / Thermal
Rogue Drones - Explosive / Kinetic / Thermal
Sansha's Nation - EM / Thermal
Serpentis - Thermal / Kinetic
Targeting / Sensor systems:
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar