- Kills
- 4
- +0 in the last 90 days
- Losses
- 34
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 4%
- ISK destroyed
- 741.1M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 4
- Losses
- 34
- Danger Ratio
- 100%
- Final Blows
- 1
- Points
- 4
ISK
- Destroyed
- 741.1M
- Lost
- 16.76B
- Balance
- -16.02B
- ISK Efficiency
- 4%
Solo
- Solo Kills
- 1
- Solo Ratio
- 25%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt473.3K
Damage Ratio · 43%
Damage Taken622.3K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
TIPO DE DAÑO QUE PRODUCEN
Amarr Navy = EM/Thermal
Angel = All (Explosive-kin) Kinetic/Explosive/Thermal
Blood = EM/Thermal
Caldary Navy = Kinetic/Thermal
Federation Navy (Gallente) = Kinetic/Thermal
Gallente Navy = Kinetic/Thermal
Guristas = Kin/Therm
Khanid Kingdom = EM/Thermal
Mercenaries = EM/Thermal/Kin
Mordus = Kinetic/Thermal
Republic Fleet (Minmatar) = All damage types
Rogue Drones = EM/Thermal
Sansha = EM/Thermal
Serpentis = Kinetic/Thermal
The Seven = All (Explosive - Kinetic)
Zazzmatazz = All (heavy kinetic/thermal)
DAÑO DEL QUE HAY QUE DAR
Ammatar = Thermal
Angel = Explosive
Blood Raider = EM & Thermal
Gallente Navy = EM/Explosive
Guristas = Kinetic
Khanid Kingdom = EM
Mercenaries = Thermal/Kinetic
Mordus - Thermal & Kinetic
Republic Fleet (Minmatar) = Thermal
Rogue Drones = EM
Sansha = EM & Thermal
Serpentis = Thermal/Kinetic
The Seven = Thermal
Thukker Trib
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Amarr Navy = EM/Thermal
Angel = All (Explosive-kin) Kinetic/Explosive/Thermal
Blood = EM/Thermal
Caldary Navy = Kinetic/Thermal
Federation Navy (Gallente) = Kinetic/Thermal
Gallente Navy = Kinetic/Thermal
Guristas = Kin/Therm
Khanid Kingdom = EM/Thermal
Mercenaries = EM/Thermal/Kin
Mordus = Kinetic/Thermal
Republic Fleet (Minmatar) = All damage types
Rogue Drones = EM/Thermal
Sansha = EM/Thermal
Serpentis = Kinetic/Thermal
The Seven = All (Explosive - Kinetic)
Zazzmatazz = All (heavy kinetic/thermal)
DAÑO DEL QUE HAY QUE DAR
Ammatar = Thermal
Angel = Explosive
Blood Raider = EM & Thermal
Gallente Navy = EM/Explosive
Guristas = Kinetic
Khanid Kingdom = EM
Mercenaries = Thermal/Kinetic
Mordus - Thermal & Kinetic
Republic Fleet (Minmatar) = Thermal
Rogue Drones = EM
Sansha = EM & Thermal
Serpentis = Thermal/Kinetic
The Seven = Thermal
Thukker Trib
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