- Kills
- 3
- +0 in the last 90 days
- Losses
- 106
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 347.6M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 3
- Losses
- 106
- Danger Ratio
- 99%
- Final Blows
- 1
- Points
- 3
ISK
- Destroyed
- 347.6M
- Lost
- 268.55B
- Balance
- -268.21B
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 1
- Solo Ratio
- 33%
- Avg Kills/Day
- —
Other
- NPC Losses
- 1
- NPC Loss Ratio
- 1%
- Activity
- Inactive
Damage Dealt124.5K
Damage Ratio · 3%
Damage Taken4.3M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
** Damage types ***
Guristas - Kinetic / Thermal (weak against
kinetic)
Serpentis - Thermal / Kinetic (weak against
thermal)
Blood Raider - Thermal / EM (weak against EM)
Sansha's Nation - EM / Thermal (weak against
EM)
Angel Cartel - Kinetic / Explosive / Thermal (weak
against explosive)
Mordus Legion - Thermal / Kinetic
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Thukker Tribe - Thermal / Explosive
*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining,
5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95%