- Kills
- 143
- +0 in the last 90 days
- Losses
- 24
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 87%
- ISK destroyed
- 10.65B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 143
- Losses
- 24
- Danger Ratio
- 100%
- Final Blows
- 9
- Points
- 143
ISK
- Destroyed
- 10.65B
- Lost
- 1.56B
- Balance
- +9.08B
- ISK Efficiency
- 87%
Solo
- Solo Kills
- 1
- Solo Ratio
- 1%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt1.6M
Damage Ratio · 98%
Damage Taken39.3K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
*** Module stacking ***
1st Mod = 100%
2nd Mod = 86.9119842%
3rd Mod = 57.1037996%
4th Mod = 28.2469117%
*** Damage types to protect against ***
Amarr Navy - EM / Thermal
Angel Cartel - Explosive / Kinetic / Thermal
Blood Raiders - EM / Thermal
Gallente Fed - Kinetic / Thermal
Guristas - Kinetic / Thermal
Sansha - EM / Thermal
Serpentis - Kinetic / Thermal
Minmatar Fleet - Explosive / Thermal
Mercenary - Everything
*** Damage types to use ***
Amarr Navy: EM (shield), Explosive (Armor)
Angel: EM (shields), Explosive (Armor) or Thermal all round
Blood: Thermal
Caldary Navy - Explosive
Gallente Fed - Kinetic / Thermal
Guristas - EM (shields), Explosive (Armor), Kinetic / Thermal all round
Mordus - EM (shield), Explosive (Armor)
Sansha - Thermal
Serpentis - Thermal
1st Mod = 100%
2nd Mod = 86.9119842%
3rd Mod = 57.1037996%
4th Mod = 28.2469117%
*** Damage types to protect against ***
Amarr Navy - EM / Thermal
Angel Cartel - Explosive / Kinetic / Thermal
Blood Raiders - EM / Thermal
Gallente Fed - Kinetic / Thermal
Guristas - Kinetic / Thermal
Sansha - EM / Thermal
Serpentis - Kinetic / Thermal
Minmatar Fleet - Explosive / Thermal
Mercenary - Everything
*** Damage types to use ***
Amarr Navy: EM (shield), Explosive (Armor)
Angel: EM (shields), Explosive (Armor) or Thermal all round
Blood: Thermal
Caldary Navy - Explosive
Gallente Fed - Kinetic / Thermal
Guristas - EM (shields), Explosive (Armor), Kinetic / Thermal all round
Mordus - EM (shield), Explosive (Armor)
Sansha - Thermal
Serpentis - Thermal