- Kills
- 1
- +0 in the last 90 days
- Losses
- 5
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 6%
- ISK destroyed
- 148.8M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 1
- Losses
- 5
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 0
ISK
- Destroyed
- 148.8M
- Lost
- 2.33B
- Balance
- -2.18B
- ISK Efficiency
- 6%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt77
Damage Ratio · 0%
Damage Taken58.1K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
The path to being an FC is simple:
* Learn every aspect of the game that could affect you, beyond that it is a matter of being capable of processing what can be a very large amount of information.
* Fly with other good pilots under good FC and learn what not to do.
* All PVP experience is good, including solo. Learn to communicate clearly and quickly, scouting is a good way to practice this
Learn
-The common fits and capabilities of most ship
-Your enemy (tactics, their mentality, capabilities, moral etc..
-Your pilots (capabilities, ship classes, moral etc..
-The mechanics of the game you are likely to encounte
-The area of space you are likely to engage in (distance between gates etc...
Be aware
-Spacial awareness, both hostile and friendly on gri
-Your scouts positionin
-Logistic stability both friendly and hostil
-Heat levels (are you overloading your fleet too little or too much
-Aggression timer,