- Created on
- …
- Next Birthday
- …
- Last Active
- …
- Security Status
- 4.80
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 37
- Losses
- 24
- Efficiency
- 61%
- Danger Ratio
- 100%
ISK
- Destroyed
- 1.60B
- Lost
- 5.17B
- ISK Efficiency
- 24%
- Balance
- -3.57B
Solo
- Solo Kills
- 21
- Solo Ratio
- 57%
- Final Blows
- 35
- Points
- 37
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Avg Kills/Day
- —
- Activity
- Inactive
Damage
Damage Dealt446.3K
Damage Taken50.1K
Damage Ratio90%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90d
Hulls LostLast 90d
Losses broken down by hull class.
Career
Corporations flown for, most recent first
Hello Kitty Online AdventuresSince Thursday, 17 November 201137 Kills20 Losses
x13 IndustriesSince Monday, 31 October 20110 Kills0 Losses
Hello Kitty Online AdventuresSince Monday, 13 June 20110 Kills0 Losses
Caldari Stainless Steel industriesSince Wednesday, 4 May 20110 Kills0 Losses
Hello Kitty Online AdventuresSince Wednesday, 3 February 20100 Kills3 Losses
AliastraSince Thursday, 28 January 20100 Kills0 Losses
Hello Kitty Online AdventuresSince Saturday, 5 January 20080 Kills1 Losses
AliastraSince Wednesday, 2 January 20080 Kills0 Losses
GrettistakSince Thursday, 12 July 20070 Kills0 Losses
AliastraSince Friday, 13 April 20070 Kills0 Losses
Danish Firm. DkSince Sunday, 16 November 20030 Kills0 Losses
Danish Firm. DkSince Sunday, 16 November 20030 Kills0 Losses
AliastraSince Saturday, 15 November 20030 Kills0 Losses
Space TruckingSince Friday, 14 November 20030 Kills0 Losses
Space TruckingSince Friday, 14 November 20030 Kills0 Losses
Federal Navy AcademySince Sunday, 9 November 20030 Kills0 Losses
In-game bio
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems
Players with -4.5 or worse will be attacked in 0.5 systems
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.
Targeting
Minmatar-Ladar
Caldary-Gravimetric
Gallente-Magnetometric
Amarr-Radar
Damage Type To Shoot At The Enemy
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Amarr - EM & Thermal
Caldari - Kinetic & Thermal
Gallente - Thermal
Minmatar - Thermal
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems
Players with -4.5 or worse will be attacked in 0.5 systems
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.
Targeting
Minmatar-Ladar
Caldary-Gravimetric
Gallente-Magnetometric
Amarr-Radar
Damage Type To Shoot At The Enemy
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Amarr - EM & Thermal
Caldari - Kinetic & Thermal
Gallente - Thermal
Minmatar - Thermal