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eV1LJoKeR4.40
Pilot

eV1LJoKeR

AmarrAmarr
Killboard
Kills
61
+0 in the last 90 days
Losses
39
+0 in the last 90 days
61%
Efficiency
ISK Efficiency 32%
ISK destroyed
3.32B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
61
Losses
39
Danger Ratio
77%
Final Blows
46
Points
61

ISK

Destroyed
3.32B
Lost
7.06B
Balance
-3.74B
ISK Efficiency
32%

Solo

Solo Kills
27
Solo Ratio
44%
Avg Kills/Day
—

Other

NPC Losses
9
NPC Loss Ratio
23%
Activity
Inactive
Damage Dealt1.4M
Damage Ratio · 79%
Damage Taken376.4K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

every single time ccp does launcher work they catch a serious case of launcher herpes.


ᄽ◕◕ᄿ

≡√≡ ΘΠLІΠΞ

Rules to live by in Eve:

1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up