- Kills
- 1,401
- +0 in the last 90 days
- Losses
- 256
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 99%
- ISK destroyed
- 1.40T
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 1,401
- Losses
- 256
- Danger Ratio
- 93%
- Final Blows
- 511
- Points
- 1,401
ISK
- Destroyed
- 1.40T
- Lost
- 19.23B
- Balance
- +1.38T
- ISK Efficiency
- 99%
Solo
- Solo Kills
- 199
- Solo Ratio
- 14%
- Avg Kills/Day
- —
Other
- NPC Losses
- 17
- NPC Loss Ratio
- 7%
- Activity
- Inactive
Damage Dealt11.6M
Damage Ratio · 85%
Damage Taken2.0M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
All warfare is based on deception. Hence, when able to attack, we must seem unable; when using our forces, we must seem inactive; when we are near, we must make the enemy believe we are far away; when far away, we must make him believe we are near. Hold out baits to entice the enemy. Feign disorder, and crush him.
Throw your soldiers into positions whence there is no escape, and they will prefer death to flight. If they will face death, there is nothing they may not achieve.
-Sun Tzu
Ganks
Throw your soldiers into positions whence there is no escape, and they will prefer death to flight. If they will face death, there is nothing they may not achieve.
-Sun Tzu
Ganks