- Created on
- …
- Next Birthday
- …
- Last Active
- …
- Security Status
- -2.10
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 12,389
- Losses
- 225
- Efficiency
- 98%
- Danger Ratio
- 99%
ISK
- Destroyed
- 5.21T
- Lost
- 37.99B
- ISK Efficiency
- 99%
- Balance
- +5.17T
Solo
- Solo Kills
- 410
- Solo Ratio
- 3%
- Final Blows
- 1,625
- Points
- 12,389
Other
- NPC Losses
- 2
- NPC Loss Ratio
- 1%
- Avg Kills/Day
- —
- Activity
- Inactive
Damage
Damage Dealt81.1M
Damage Taken3.8M
Damage Ratio96%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90d
Hulls LostLast 90d
Losses broken down by hull class.
Career
Corporations flown for, most recent first
DRUCKWELLE EvolutionSince Thursday, 1 January 200911589 Kills174 Losses
Minds Of SpaceSince Monday, 26 November 2007792 Kills49 Losses
Rebellion der TemplerSince Sunday, 12 August 20070 Kills0 Losses
Nordische RaumakademieSince Sunday, 8 July 20070 Kills0 Losses
Deep Core Mining Inc.Since Saturday, 30 June 20070 Kills0 Losses
Rebellion der TemplerSince Tuesday, 12 June 20070 Kills0 Losses
State War AcademySince Thursday, 24 May 20070 Kills0 Losses
In-game bio
[20:25:43] Angel Impavida > ach was, ich find Angel Space viel verwirrender ^^
Wo Liebe w\xe4chst, gedeiht Leben - wo Hass aufkommt droht Untergang - wo The Buba reinspringt gibt’s "final blows"!
Main Damage type
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Exp
Amarr Navy - EM / Thermal
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.000)
** Targeting systems **
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Security status: Empire restrictions-
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire