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Yirtne
Yirtne4.00
Created on
Next Birthday
Last Active
Security Status
4.00

Combat Record

Career-long numbers from eve-kill

Combat
Kills
1,082
Losses
155
Efficiency
87%
Danger Ratio
97%
ISK
Destroyed
1.42T
Lost
19.29B
ISK Efficiency
99%
Balance
+1.40T
Solo
Solo Kills
40
Solo Ratio
4%
Final Blows
178
Points
1,082
Other
NPC Losses
5
NPC Loss Ratio
3%
Avg Kills/Day
Activity
Inactive
Damage
Damage Dealt14.6M
Damage Taken1.7M
Damage Ratio90%

Combat profile

How they fight, with whom and against whom — last 90 days

Activity

What they fly and where they fight

Most Valuable

Matchups

Who they kill, who kills them, what they lose

Top ListsLast 90d
Hulls LostLast 90d

Losses broken down by hull class.

Career

Corporations flown for, most recent first

In-game bio

凸(_)凸

≡√≡ ΘΠLІΠΞ Italian player

QUOTES:

Oly26 > I HAVE POINT ON TITAN ... NOW WHAT DO WE DO?

Dark Eirlys > poco , ma qualcosa capisco eh

Malco Sofos > ho saputo di due che si sono trombati in un pod

19:37:14 Notify dinning in (NOL-M9)

Yirtne > eri tu che mi stavi missilando
Walky > ma con affetto :*

Nikita nikitovish > ragazzi, pronti a warpare su di me... pronti... pronti... DIO PO**O DIO!!!

Dave Utan > Quando capisco se sto facendo troppe loss?

Lesbia > Ycnal quando serve non c'\xe8 mai

RULES:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. Overkill works.
4. If your attack is going really well, it's an ambush.
5. No plan survives the first contact with the enemy.
6. Teamwork is essential -- it gives the enemy other people to shoot at.
7. The easy way is always camped.
8. Incoming fire has right of way.

LINKS:

what to do in EVE ONLINE

eve learning curve revisited