- Created on
- …
- Next Birthday
- …
- Last Active
- …
- Security Status
- 4.00
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 1,082
- Losses
- 155
- Efficiency
- 87%
- Danger Ratio
- 97%
ISK
- Destroyed
- 1.42T
- Lost
- 19.29B
- ISK Efficiency
- 99%
- Balance
- +1.40T
Solo
- Solo Kills
- 40
- Solo Ratio
- 4%
- Final Blows
- 178
- Points
- 1,082
Other
- NPC Losses
- 5
- NPC Loss Ratio
- 3%
- Avg Kills/Day
- —
- Activity
- Inactive
Damage
Damage Dealt14.6M
Damage Taken1.7M
Damage Ratio90%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90d
Hulls LostLast 90d
Losses broken down by hull class.
Career
Corporations flown for, most recent first
Avalon Flying CircusSince Tuesday, 12 May 20200 Kills4 Losses
Ministry of WarSince Tuesday, 6 August 201937 Kills16 Losses
Global Isk NetworkSince Monday, 15 October 20180 Kills0 Losses
Avalon Flying CircusSince Wednesday, 14 September 2016307 Kills32 Losses
GovernmentSince Sunday, 4 September 20160 Kills0 Losses
Ministry of WarSince Sunday, 16 October 2011196 Kills44 Losses
Insurgent New Eden TribeSince Monday, 21 February 20110 Kills0 Losses
Deus Imperiosus AciesSince Sunday, 13 February 20110 Kills0 Losses
24th Imperial CrusadeSince Monday, 10 January 20110 Kills0 Losses
Ministry of WarSince Thursday, 28 October 201028 Kills0 Losses
Insurgent New Eden TribeSince Monday, 6 September 20100 Kills0 Losses
A.N.A.R.C.H.I.C.ASince Sunday, 28 March 20100 Kills0 Losses
tr0pa de eliteSince Tuesday, 20 January 200923 Kills6 Losses
A.N.A.R.C.H.I.C.ASince Monday, 29 October 2007490 Kills46 Losses
Ministry of WarSince Sunday, 28 October 20070 Kills0 Losses
Deep Core Corp.Since Sunday, 7 October 20070 Kills0 Losses
Ministry of WarSince Saturday, 6 October 20070 Kills0 Losses
Deep Core Corp.Since Saturday, 7 July 20070 Kills0 Losses
Finis LumenSince Sunday, 30 July 20061 Kills7 Losses
I-NET AcademySince Sunday, 16 July 20060 Kills0 Losses
Ministry of WarSince Sunday, 9 July 20060 Kills0 Losses
Ubiqua SeraphSince Saturday, 8 July 20060 Kills0 Losses
Imperial AcademySince Sunday, 4 June 20060 Kills0 Losses
In-game bio
凸(◣_◢)凸
≡√≡ ΘΠLІΠΞ Italian player
QUOTES:
Oly26 > I HAVE POINT ON TITAN ... NOW WHAT DO WE DO?
Dark Eirlys > poco , ma qualcosa capisco eh
Malco Sofos > ho saputo di due che si sono trombati in un pod
19:37:14 Notify dinning in (NOL-M9)
Yirtne > eri tu che mi stavi missilando
Walky > ma con affetto :*
Nikita nikitovish > ragazzi, pronti a warpare su di me... pronti... pronti... DIO PO**O DIO!!!
Dave Utan > Quando capisco se sto facendo troppe loss?
Lesbia > Ycnal quando serve non c'\xe8 mai
RULES:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. Overkill works.
4. If your attack is going really well, it's an ambush.
5. No plan survives the first contact with the enemy.
6. Teamwork is essential -- it gives the enemy other people to shoot at.
7. The easy way is always camped.
8. Incoming fire has right of way.
LINKS:
what to do in EVE ONLIN E
eve learning curve revisited
≡√≡ ΘΠLІΠΞ Italian player
QUOTES:
Oly26 > I HAVE POINT ON TITAN ... NOW WHAT DO WE DO?
Dark Eirlys > poco , ma qualcosa capisco eh
Malco Sofos > ho saputo di due che si sono trombati in un pod
19:37:14 Notify dinning in (NOL-M9)
Yirtne > eri tu che mi stavi missilando
Walky > ma con affetto :*
Nikita nikitovish > ragazzi, pronti a warpare su di me... pronti... pronti... DIO PO**O DIO!!!
Dave Utan > Quando capisco se sto facendo troppe loss?
Lesbia > Ycnal quando serve non c'\xe8 mai
RULES:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. Overkill works.
4. If your attack is going really well, it's an ambush.
5. No plan survives the first contact with the enemy.
6. Teamwork is essential -- it gives the enemy other people to shoot at.
7. The easy way is always camped.
8. Incoming fire has right of way.
LINKS: