- Kills
- 5
- +0 in the last 90 days
- Losses
- 44
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 10%
- ISK destroyed
- 1.47B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 5
- Losses
- 44
- Danger Ratio
- 100%
- Final Blows
- 1
- Points
- 5
ISK
- Destroyed
- 1.47B
- Lost
- 13.68B
- Balance
- -12.20B
- ISK Efficiency
- 10%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt870.2K
Damage Ratio · 50%
Damage Taken863.6K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
BLOOD MAKES THE GRASS GROW
SO LET THE BLOOD FLOW
KILL
KILL
KILL
STABE BETWEEN THE SECOND AND THIRD RIB
TWIST
KKKKIIIIILLLLLLLLLLL
"if you can do it all yourself why would you ever need any one else?"
greed the number one asset in eve, everyone can be bought
(i stole this from someone i saw in jita)
Rules to EVE
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later.
8. Always remember your weapon was made by the lowest bidder.
9. If the enemy is in range, so are you.
10. Don't look conspicuous, it draws fire.
11. If it's stupid and it works, it ain't stupid.
12. When in doubt, empty your magazine.
13. The easy way is always mined.
14. Try to look unimpo
SO LET THE BLOOD FLOW
KILL
KILL
KILL
STABE BETWEEN THE SECOND AND THIRD RIB
TWIST
KKKKIIIIILLLLLLLLLLL
"if you can do it all yourself why would you ever need any one else?"
greed the number one asset in eve, everyone can be bought
(i stole this from someone i saw in jita)
Rules to EVE
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later.
8. Always remember your weapon was made by the lowest bidder.
9. If the enemy is in range, so are you.
10. Don't look conspicuous, it draws fire.
11. If it's stupid and it works, it ain't stupid.
12. When in doubt, empty your magazine.
13. The easy way is always mined.
14. Try to look unimpo