- Created on
- …
- Next Birthday
- …
- Last Active
- …
- Security Status
- 2.90
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 65
- Losses
- 69
- Efficiency
- 49%
- Danger Ratio
- 97%
ISK
- Destroyed
- 3.81B
- Lost
- 4.20B
- ISK Efficiency
- 48%
- Balance
- -385.3M
Solo
- Solo Kills
- 2
- Solo Ratio
- 3%
- Final Blows
- 2
- Points
- 65
Other
- NPC Losses
- 2
- NPC Loss Ratio
- 3%
- Avg Kills/Day
- —
- Activity
- Inactive
Damage
Damage Dealt163.5K
Damage Taken466.5K
Damage Ratio26%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90d
Hulls LostLast 90d
Losses broken down by hull class.
Career
Corporations flown for, most recent first
Imperial Dawn.Since Sunday, 4 January 20150 Kills0 Losses
The ScopeSince Sunday, 4 January 20150 Kills0 Losses
Minion RevolutionSince Thursday, 27 November 20140 Kills1 Losses
The ScopeSince Thursday, 27 November 20140 Kills0 Losses
House of PraetorSince Saturday, 2 August 20140 Kills0 Losses
The ScopeSince Saturday, 2 August 20140 Kills0 Losses
Di-Tron Heavy IndustriesSince Wednesday, 9 July 20140 Kills0 Losses
The ScopeSince Saturday, 5 July 20140 Kills0 Losses
Imperial DawnSince Saturday, 28 September 20131 Kills12 Losses
The ScopeSince Saturday, 28 September 20130 Kills0 Losses
Empiral DawnSince Saturday, 28 September 20130 Kills0 Losses
The ScopeSince Saturday, 28 September 20130 Kills0 Losses
House of PraetorSince Monday, 8 October 20126 Kills23 Losses
The ScopeSince Monday, 8 October 20120 Kills0 Losses
Mordu's Military Industrial CommandSince Monday, 8 October 20120 Kills0 Losses
The ScopeSince Sunday, 15 July 20120 Kills0 Losses
Cowboy MinersSince Monday, 30 April 20120 Kills0 Losses
Arkonor CorporationSince Thursday, 12 April 20120 Kills0 Losses
The ScopeSince Thursday, 12 April 20120 Kills0 Losses
Nakatomi TradingSince Tuesday, 10 April 20120 Kills0 Losses
The ScopeSince Tuesday, 10 April 20120 Kills0 Losses
Crimson TechnologySince Saturday, 7 April 20120 Kills0 Losses
The ScopeSince Tuesday, 3 April 20120 Kills0 Losses
The Dawn Federation HoldingsSince Tuesday, 27 December 201157 Kills13 Losses
The ScopeSince Tuesday, 27 December 20110 Kills0 Losses
The Federation of Anarchist PenguinsSince Sunday, 11 September 20110 Kills0 Losses
The ScopeSince Saturday, 10 September 20110 Kills0 Losses
The SkunkwerksSince Friday, 9 September 20110 Kills0 Losses
The ScopeSince Friday, 9 September 20110 Kills0 Losses
Tyber-Zantorin CoreSince Monday, 15 August 20110 Kills0 Losses
The ScopeSince Monday, 15 August 20110 Kills0 Losses
Demon TheorySince Saturday, 6 August 20110 Kills0 Losses
The ScopeSince Saturday, 6 August 20110 Kills0 Losses
5H13LDSince Saturday, 6 August 20110 Kills0 Losses
The ScopeSince Friday, 5 August 20110 Kills0 Losses
Training GroundSince Tuesday, 19 July 20110 Kills0 Losses
The ScopeSince Tuesday, 19 July 20110 Kills0 Losses
Tyber-Zantorin CoreSince Monday, 18 July 20110 Kills0 Losses
The ScopeSince Monday, 4 July 20110 Kills0 Losses
Hor HoundsSince Friday, 3 June 20110 Kills0 Losses
The ScopeSince Thursday, 2 June 20110 Kills0 Losses
ilovepink2008 CorpSince Saturday, 9 April 20110 Kills0 Losses
The ScopeSince Wednesday, 16 March 20110 Kills0 Losses
ilovepink2008 CorpSince Monday, 20 December 20101 Kills20 Losses
Center for Advanced StudiesSince Saturday, 18 December 20100 Kills0 Losses
In-game bio
Rules of Engagement:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later.
8. If the enemy is in range, so are you.
9. Incoming fire has the right of way.
10. Try to look unimportant, they may be low on ammo.
11. Don't worry about being surrounded, you can shoot in any direction.
12. Being outnumbered? Nah, it's called target rich environement.
LIFE IS NOT FAIR SO GET OVER IT
http://i.imgur.com/ygtTYlP.gif well that escalated quickly.......
How EVE works
http://i.imgur.com/JAW8Wqf.gif
ITSSO TRUE: http://img4.picload.org/image/oodpdga/ayy_gun_fun.gif
---> http://cerlestes.de/eve/explained/ <--- haha
http://i.imgur.com/MHuW96t.gif
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later.
8. If the enemy is in range, so are you.
9. Incoming fire has the right of way.
10. Try to look unimportant, they may be low on ammo.
11. Don't worry about being surrounded, you can shoot in any direction.
12. Being outnumbered? Nah, it's called target rich environement.
LIFE IS NOT FAIR SO GET OVER IT
http://i.imgur.com/ygtTYlP.gif well that escalated quickly.......
How EVE works
http://i.imgur.com/JAW8Wqf.gif
ITSSO TRUE: http://img4.picload.org/image/oodpdga/ayy_gun_fun.gif
---> http://cerlestes.de/eve/explained/ <--- haha
http://i.imgur.com/MHuW96t.gif