- Kills
- 0
- +0 in the last 90 days
- Losses
- 3
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 0
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 3
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 0
ISK
- Destroyed
- 0
- Lost
- 4.88B
- Balance
- -4.88B
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt0
Damage Ratio · 0%
Damage Taken172.9K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Enemies Hardener Damage
Blood Raider EM/Thermal EM
Guristas Kinetic/Thermal Kinetic
Sanshas EM/Thermal EM
Serpentis Thermal/Kinetic Kinetic
Angel. All Resist (Explo/Kin) Explosive
Mordus Kinetic/Thermal Kinetic
Rogue Drones All Resist (Explo/Kin) EM
Mercenary All Resist (EM, Therm) Thermal
Minmatar All Resist Thermal, Explo -EXP/KIN
Gallente Kinetic/Thermal (sec. EM) Thermal - EXP
Amarr EM/Thermal Thermal
Caldari Kinetic/Thermal Kinetic - EM
The Seven All Resist Thermal
EoM Kinetic/Thermal Kinetic
Khanid EM/Thermal Thermal
-----------------------------------------------------
✰ Raznaborg / Sudenic - no special meaning
✰ Blinding - Sensor damp
✰ Ghosting - Tracking/guidance disrupt
✰ Harrowing - Target paint
✰ Liminal - Disintigrators plus additional HIGH-damage EM/Kinetic missile attack = omni damage
✰ Renewing - Stronger remote repairers
✰ Tangling - Stasis web
✰ Starving - Energy neut
✰ Anchoring - Warp scram
✰ Zorya's - Higher HP, stronger neut, warp scram, highest loot chance
Stacking Penalities
1st mod: c(1) = 100,000% effectiveness
2nd mod: c(2) = 86,9119842% effectiveness
3d mod: c(3) = 57,1037996% effectiveness
4th mod: c(4) = 28,2469117% effectiveness
5th mod: c(5) = 10,5988834% effectiveness
6th mod: c(6) = 2,9989473% effectiveness
EM: Acolyte/Infiltrator/Praetor — Mjolnir — EMP, proton
THER: Hobgoblin/Hammehead/Ogre — Inferno — plasma
KIN: Hornet/Vespa/Wasp — Scourge — titanium, lead
EXP: Warrior/Valkyrie/Berserker — Nova — fusion
Uranium: all but EM
CLASS 3 WH - X702
TRIG WH - C729
Blood Raider EM/Thermal EM
Guristas Kinetic/Thermal Kinetic
Sanshas EM/Thermal EM
Serpentis Thermal/Kinetic Kinetic
Angel. All Resist (Explo/Kin) Explosive
Mordus Kinetic/Thermal Kinetic
Rogue Drones All Resist (Explo/Kin) EM
Mercenary All Resist (EM, Therm) Thermal
Minmatar All Resist Thermal, Explo -EXP/KIN
Gallente Kinetic/Thermal (sec. EM) Thermal - EXP
Amarr EM/Thermal Thermal
Caldari Kinetic/Thermal Kinetic - EM
The Seven All Resist Thermal
EoM Kinetic/Thermal Kinetic
Khanid EM/Thermal Thermal
-----------------------------------------------------
✰ Raznaborg / Sudenic - no special meaning
✰ Blinding - Sensor damp
✰ Ghosting - Tracking/guidance disrupt
✰ Harrowing - Target paint
✰ Liminal - Disintigrators plus additional HIGH-damage EM/Kinetic missile attack = omni damage
✰ Renewing - Stronger remote repairers
✰ Tangling - Stasis web
✰ Starving - Energy neut
✰ Anchoring - Warp scram
✰ Zorya's - Higher HP, stronger neut, warp scram, highest loot chance
Stacking Penalities
1st mod: c(1) = 100,000% effectiveness
2nd mod: c(2) = 86,9119842% effectiveness
3d mod: c(3) = 57,1037996% effectiveness
4th mod: c(4) = 28,2469117% effectiveness
5th mod: c(5) = 10,5988834% effectiveness
6th mod: c(6) = 2,9989473% effectiveness
EM: Acolyte/Infiltrator/Praetor — Mjolnir — EMP, proton
THER: Hobgoblin/Hammehead/Ogre — Inferno — plasma
KIN: Hornet/Vespa/Wasp — Scourge — titanium, lead
EXP: Warrior/Valkyrie/Berserker — Nova — fusion
Uranium: all but EM
CLASS 3 WH - X702
TRIG WH - C729