- Kills
- 41
- +0 in the last 90 days
- Losses
- 127
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 38%
- ISK destroyed
- 4.59B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 41
- Losses
- 127
- Danger Ratio
- 95%
- Final Blows
- 21
- Points
- 41
ISK
- Destroyed
- 4.59B
- Lost
- 7.37B
- Balance
- -2.77B
- ISK Efficiency
- 38%
Solo
- Solo Kills
- 15
- Solo Ratio
- 37%
- Avg Kills/Day
- —
Other
- NPC Losses
- 6
- NPC Loss Ratio
- 5%
- Activity
- Inactive
Damage Dealt18.0M
Damage Ratio · 96%
Damage Taken807.2K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Ships are safe in station, but thats not what ships are for
Damage Types
===================
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Explosive / Kinetic
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mordus - Kinetic / Thermal
Corpim - EM / Thermal
Gist - (EM)+Kinetic/Thermal
Damage Types
===================
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Explosive / Kinetic
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mordus - Kinetic / Thermal
Corpim - EM / Thermal
Gist - (EM)+Kinetic/Thermal