- Kills
- 0
- +0 in the last 90 days
- Losses
- 18
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 0
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 18
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 0
ISK
- Destroyed
- 0
- Lost
- 115.2M
- Balance
- -115.2M
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt0
Damage Ratio · 0%
Damage Taken42.1K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
There is no "overkill". There is only "openfire" and "I need to reload".
NPC Damage Types:
Guristas - Kinetic, Thermal
Serpentis - Kinetic, Thermal
EoM - Kinetic, Thermal
Blood Raiders - EM, Thermal
Sansha's Nation - EM, Thermal
Angel Cartel - Kinetic, Explosive
Minmatar Republic - Kinetic, Explosive, Thermal
Mercenary - EM, Kinetic, Explosive, Thermal
Rogue Drones - EM, Kinetic, Explosive, Thermal
NPC Damage Types:
Guristas - Kinetic, Thermal
Serpentis - Kinetic, Thermal
EoM - Kinetic, Thermal
Blood Raiders - EM, Thermal
Sansha's Nation - EM, Thermal
Angel Cartel - Kinetic, Explosive
Minmatar Republic - Kinetic, Explosive, Thermal
Mercenary - EM, Kinetic, Explosive, Thermal
Rogue Drones - EM, Kinetic, Explosive, Thermal