- Created on
- …
- Next Birthday
- …
- Last Active
- …
- Security Status
- 0.70
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 79
- Losses
- 37
- Efficiency
- 68%
- Danger Ratio
- 100%
ISK
- Destroyed
- 42.40B
- Lost
- 569.4M
- ISK Efficiency
- 99%
- Balance
- +41.83B
Solo
- Solo Kills
- 2
- Solo Ratio
- 3%
- Final Blows
- 4
- Points
- 79
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Avg Kills/Day
- —
- Activity
- Inactive
Damage
Damage Dealt33.1K
Damage Taken120.1K
Damage Ratio22%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90d
Hulls LostLast 90d
Losses broken down by hull class.
Career
Corporations flown for, most recent first
AeonTekSince Saturday, 8 October 201179 Kills35 Losses
Brutor TribeSince Thursday, 29 September 20110 Kills0 Losses
FlatulactionSince Thursday, 15 September 20110 Kills0 Losses
Brutor TribeSince Tuesday, 13 September 20110 Kills0 Losses
FlatulactionSince Monday, 5 September 20110 Kills0 Losses
Brutor TribeSince Monday, 5 September 20110 Kills0 Losses
Flatulaction 2Since Friday, 2 September 20110 Kills0 Losses
Brutor TribeSince Thursday, 1 September 20110 Kills0 Losses
FlatulactionSince Monday, 8 August 20110 Kills0 Losses
Brutor TribeSince Monday, 8 August 20110 Kills0 Losses
Cybec IndustriesSince Sunday, 7 August 20110 Kills0 Losses
Republic UniversitySince Monday, 1 August 20110 Kills0 Losses
In-game bio
BLACKSTAR
GRATH
I just thought it sounded futuristic.
Just how do ships rust in space exactly?
Main Damage type to shoot at the enemy:
* Guristas (Caldari) - Kinetic
* Angel (Minmatar) - Explosive
* Blood (Amarr) - EM/Thermal
* Sansha (Amarr) - EM/Therm
-- Targeting Systems --
Amarr - Radar (White Noise)
Caldari - Gravimetric (Spatial Destab)
Gallente - Magnetometric (Ion Field)
Minmatar - Ladar (Phase Inverter)
There are 10 different types of Anomaly Class ranging from Class 1 (easiest) to Class 10 (hardest)
Class 1 = (Faction) Hideaway or Drone Cluster (easiest)
Class 2 = (Faction) Burrow or Drone Collection
Class 3 = (Faction) Refuge or Drone Assembly
Class 4 = (Faction) Den or Drone Gathering
InterBus closest loyalty point store- NONE
GRATH
I just thought it sounded futuristic.
Just how do ships rust in space exactly?
Main Damage type to shoot at the enemy:
* Guristas (Caldari) - Kinetic
* Angel (Minmatar) - Explosive
* Blood (Amarr) - EM/Thermal
* Sansha (Amarr) - EM/Therm
-- Targeting Systems --
Amarr - Radar (White Noise)
Caldari - Gravimetric (Spatial Destab)
Gallente - Magnetometric (Ion Field)
Minmatar - Ladar (Phase Inverter)
There are 10 different types of Anomaly Class ranging from Class 1 (easiest) to Class 10 (hardest)
Class 1 = (Faction) Hideaway or Drone Cluster (easiest)
Class 2 = (Faction) Burrow or Drone Collection
Class 3 = (Faction) Refuge or Drone Assembly
Class 4 = (Faction) Den or Drone Gathering
InterBus closest loyalty point store- NONE