- Kills
- 79
- +0 in the last 90 days
- Losses
- 37
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 99%
- ISK destroyed
- 42.40B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 79
- Losses
- 37
- Danger Ratio
- 100%
- Final Blows
- 4
- Points
- 79
ISK
- Destroyed
- 42.40B
- Lost
- 569.4M
- Balance
- +41.83B
- ISK Efficiency
- 99%
Solo
- Solo Kills
- 2
- Solo Ratio
- 3%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt33.1K
Damage Ratio · 22%
Damage Taken120.1K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
BLACKSTAR
GRATH
I just thought it sounded futuristic.
Just how do ships rust in space exactly?
Main Damage type to shoot at the enemy:
* Guristas (Caldari) - Kinetic
* Angel (Minmatar) - Explosive
* Blood (Amarr) - EM/Thermal
* Sansha (Amarr) - EM/Therm
-- Targeting Systems --
Amarr - Radar (White Noise)
Caldari - Gravimetric (Spatial Destab)
Gallente - Magnetometric (Ion Field)
Minmatar - Ladar (Phase Inverter)
There are 10 different types of Anomaly Class ranging from Class 1 (easiest) to Class 10 (hardest)
Class 1 = (Faction) Hideaway or Drone Cluster (easiest)
Class 2 = (Faction) Burrow or Drone Collection
Class 3 = (Faction) Refuge or Drone Assembly
Class 4 = (Faction) Den or Drone Gathering
InterBus closest loyalty point store- NONE
GRATH
I just thought it sounded futuristic.
Just how do ships rust in space exactly?
Main Damage type to shoot at the enemy:
* Guristas (Caldari) - Kinetic
* Angel (Minmatar) - Explosive
* Blood (Amarr) - EM/Thermal
* Sansha (Amarr) - EM/Therm
-- Targeting Systems --
Amarr - Radar (White Noise)
Caldari - Gravimetric (Spatial Destab)
Gallente - Magnetometric (Ion Field)
Minmatar - Ladar (Phase Inverter)
There are 10 different types of Anomaly Class ranging from Class 1 (easiest) to Class 10 (hardest)
Class 1 = (Faction) Hideaway or Drone Cluster (easiest)
Class 2 = (Faction) Burrow or Drone Collection
Class 3 = (Faction) Refuge or Drone Assembly
Class 4 = (Faction) Den or Drone Gathering
InterBus closest loyalty point store- NONE