- Kills
- 4,347
- +1,043 in the last 90 days
- Losses
- 182
- +20 in the last 90 days
- Efficiency
- ISK Efficiency 100%
- ISK destroyed
- 3.89T
- +2.17T in the last 90 days
- Activity
- Very High
- 11.6 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 4,347
- Losses
- 182
- Danger Ratio
- 94%
- Final Blows
- 295
- Points
- 1,513
ISK
- Destroyed
- 3.89T
- Lost
- 13.60B
- Balance
- +3.87T
- ISK Efficiency
- 100%
Solo
- Solo Kills
- 59
- Solo Ratio
- 1%
- Avg Kills/Day
- —
Other
- NPC Losses
- 11
- NPC Loss Ratio
- 6%
- Activity
- Very High
Damage Dealt6.5M
Damage Ratio · 80%
Damage Taken1.6M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
The 8 Golden Rules for EVE Online
What a Smart Moon ;)
Let's mine some Veldspar \o/
Beware of Capsule!!!
Rules of EvE:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt - Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well it's an ambush.
7. If it's not moving shoot it anyway, it might move later.
8. If it starts moving, Jam it, shoot it and call for back-up.
9. If all else fails - get revenge.
10. If the ship is bigger than u, poke it and then run.
What a Smart Moon ;)
Let's mine some Veldspar \o/
Beware of Capsule!!!
Rules of EvE:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt - Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well it's an ambush.
7. If it's not moving shoot it anyway, it might move later.
8. If it starts moving, Jam it, shoot it and call for back-up.
9. If all else fails - get revenge.
10. If the ship is bigger than u, poke it and then run.