Danik Severasse
- Created on
- …
- Next Birthday
- …
- Last Active
- …
- Security Status
- 3.60
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 16
- Losses
- 2
- Efficiency
- 89%
- Danger Ratio
- 100%
ISK
- Destroyed
- 1.57B
- Lost
- 889.7M
- ISK Efficiency
- 64%
- Balance
- +684.3M
Solo
- Solo Kills
- 2
- Solo Ratio
- 13%
- Final Blows
- 5
- Points
- 16
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Avg Kills/Day
- —
- Activity
- Inactive
Damage
Damage Dealt313.6K
Damage Taken93.4K
Damage Ratio77%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
ShipsThis week
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SystemsThis week
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Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90 days
Hulls Lost
Losses broken down by hull class.
Career
Corporations flown for, most recent first
Severasse Industrial SecuritiesSince Monday, 6 March 20170 Kills0 Losses
Severasse MiningSince Wednesday, 14 December 201116 Kills2 Losses
The ScopeSince Wednesday, 14 December 20110 Kills0 Losses
Phoenix EchelonSince Saturday, 10 December 20110 Kills0 Losses
Federal Navy AcademySince Wednesday, 7 December 20110 Kills0 Losses
In-game bio
Life is hard for those who mine the asteroids that litter the stars. Loneliness, seclusion, and danger. Maybe that's why we end up so tough. Or maybe it's just in our genes. Who knows. I've been a miner my whole life. My father before me was a miner. My son will be a miner. There's a sense of purpose there. Longevity. Tradition. Identity. Being a miner isn't a career choice, it's a lifestyle.
Damage types to protect against based on enemy type:
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
mercenary all
Damage types to shoot at the enemy:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Galente Navy - Explosive
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
amarr - therm/em
Damage types to protect against based on enemy type:
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
mercenary all
Damage types to shoot at the enemy:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Galente Navy - Explosive
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
amarr - therm/em