- Kills
- 23
- +0 in the last 90 days
- Losses
- 23
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 30%
- ISK destroyed
- 2.33B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 23
- Losses
- 23
- Danger Ratio
- 91%
- Final Blows
- 5
- Points
- 23
ISK
- Destroyed
- 2.33B
- Lost
- 5.38B
- Balance
- -3.05B
- ISK Efficiency
- 30%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 2
- NPC Loss Ratio
- 9%
- Activity
- Inactive
Damage Dealt16.1M
Damage Ratio · 98%
Damage Taken250.3K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Fantasy is the impossible made probable. Science fiction is the improbable made possible
Any sort of ship you have to learn to pilot; it takes a long time, a new set of reflexes, a different and artificial way of thinking. Even riding a bicycle demands an acquired skill, very different from walking, whearas a spaceship - oh, brother! I won't live that long. Spaceships are for acrobats who are also mathematicians.
Any sort of ship you have to learn to pilot; it takes a long time, a new set of reflexes, a different and artificial way of thinking. Even riding a bicycle demands an acquired skill, very different from walking, whearas a spaceship - oh, brother! I won't live that long. Spaceships are for acrobats who are also mathematicians.