Pilot
Reeko Tusca
GallenteIntaki
- Kills
- 7
- +0 in the last 90 days
- Losses
- 20
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 43%
- ISK destroyed
- 1.27B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 7
- Losses
- 20
- Danger Ratio
- 90%
- Final Blows
- 0
- Points
- 7
ISK
- Destroyed
- 1.27B
- Lost
- 1.69B
- Balance
- -414.4M
- ISK Efficiency
- 43%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 2
- NPC Loss Ratio
- 10%
- Activity
- Inactive
Damage Dealt3.8K
Damage Ratio · 3%
Damage Taken130.8K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
"As I once agian venture into the seemingly infinite universe, i shall do what it takes to break the barriers of New Eden, as all are all truly equal. "
Lowsec mining rules:
1: ALWAYS MINE WITH AN ESCORT
2: DONT AFK
3: MAKE SURE LOCAL IS CLEAR OF ALL NEUTS AND HOSTILES
4: WHEN A NEUT WARPS IN, DOCK UP TO STATION AND STAY THERE. LEAVE SYSTEM IN SHUTTLE
Angel Cartel
Explosive / Kinetic Explosive (62%) / Kinetic (22%) Target PaintersHere
Blood Raiders
EM / Thermal EM (50%) / Thermal (48%) Energy Neutralizers, Tracking Disruptors
Guristas Pirates
Kinetic / Thermal Kinetic (79%) / Thermal (18%) ECM
Mordu's Legion
Kinetic / EM [1] Kinetic (70%) / Thermal (30%)
Rogue Drones
EM/Thermal (varies) [2]
Sansha's Nation
(missions / anomalies) EM / Thermal EM (53%) / Thermal (47%) Tracking Disruptors
Serpentis
Kinetic / Thermal Thermal (55%) / Kinetic (45%) Sensor Dampeners
CONCORD [3]
Kinetic / Thermal (Omni) [4]
Equilibrium of Mankind
Kinetic[5] Kinetic (74%) / Thermal (26%)
Khanid Kingdom
EM / Thermal Thermal / EM
Mercenaries
Kinetic / Thermal Kinetic / Thermal
Sleepers
(Omni) [4] (Omni) [4] Energy Neutralizers
Sansha's Nation
(incursions) (Omni) [4] (Omni) [4] (all)
Triglavian Collective
(abyss) Explosive / Thermal [6] Thermal (60%) / Explosive (40%) (all except ECM)
Triglavian Collective
(invasions) Explosive / Thermal (Omni) [4] (all except ECM)
Amarr Empire
EM / Thermal EM (47%) / Thermal (42%) Energy Neutralizers, Tracking Disruptors
Caldari State
Kinetic / Thermal Kinetic (51%) / Thermal (48%) ECM
Gallente Federation
Kinetic / Thermal Kinetic (60%) / Thermal (39%) Sensor Dampeners
Minmatar Republic
Explosive / Kinetic Explosive (50%) / Kinetic (31%) Target Painters
Amarr Empire (EDENCOM)
Thermal / EM EM (58%) / Thermal (42%) Energy Neutralizers, Tracking Disruptors
Caldari State (EDENCOM)
EM / Explosive EM (51%) / Explosive (44%) ECM
Gallente Federation (EDENCOM)
EM / Explosive Kinetic (58%) / Thermal (42%) Sensor Dampeners
Minmatar Republic (EDENCOM)
Kinetic / Explosive (Omni) [4] Target Painters
Lowsec mining rules:
1: ALWAYS MINE WITH AN ESCORT
2: DONT AFK
3: MAKE SURE LOCAL IS CLEAR OF ALL NEUTS AND HOSTILES
4: WHEN A NEUT WARPS IN, DOCK UP TO STATION AND STAY THERE. LEAVE SYSTEM IN SHUTTLE
Angel Cartel
Explosive / Kinetic Explosive (62%) / Kinetic (22%) Target PaintersHere
Blood Raiders
EM / Thermal EM (50%) / Thermal (48%) Energy Neutralizers, Tracking Disruptors
Guristas Pirates
Kinetic / Thermal Kinetic (79%) / Thermal (18%) ECM
Mordu's Legion
Kinetic / EM [1] Kinetic (70%) / Thermal (30%)
Rogue Drones
EM/Thermal (varies) [2]
Sansha's Nation
(missions / anomalies) EM / Thermal EM (53%) / Thermal (47%) Tracking Disruptors
Serpentis
Kinetic / Thermal Thermal (55%) / Kinetic (45%) Sensor Dampeners
CONCORD [3]
Kinetic / Thermal (Omni) [4]
Equilibrium of Mankind
Kinetic[5] Kinetic (74%) / Thermal (26%)
Khanid Kingdom
EM / Thermal Thermal / EM
Mercenaries
Kinetic / Thermal Kinetic / Thermal
Sleepers
(Omni) [4] (Omni) [4] Energy Neutralizers
Sansha's Nation
(incursions) (Omni) [4] (Omni) [4] (all)
Triglavian Collective
(abyss) Explosive / Thermal [6] Thermal (60%) / Explosive (40%) (all except ECM)
Triglavian Collective
(invasions) Explosive / Thermal (Omni) [4] (all except ECM)
Amarr Empire
EM / Thermal EM (47%) / Thermal (42%) Energy Neutralizers, Tracking Disruptors
Caldari State
Kinetic / Thermal Kinetic (51%) / Thermal (48%) ECM
Gallente Federation
Kinetic / Thermal Kinetic (60%) / Thermal (39%) Sensor Dampeners
Minmatar Republic
Explosive / Kinetic Explosive (50%) / Kinetic (31%) Target Painters
Amarr Empire (EDENCOM)
Thermal / EM EM (58%) / Thermal (42%) Energy Neutralizers, Tracking Disruptors
Caldari State (EDENCOM)
EM / Explosive EM (51%) / Explosive (44%) ECM
Gallente Federation (EDENCOM)
EM / Explosive Kinetic (58%) / Thermal (42%) Sensor Dampeners
Minmatar Republic (EDENCOM)
Kinetic / Explosive (Omni) [4] Target Painters