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Kills
1,544
+0 in the last 90 days
Losses
519
+0 in the last 90 days
75%
Efficiency
ISK Efficiency 78%
ISK destroyed
112.37B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
1,544
Losses
519
Danger Ratio
92%
Final Blows
700
Points
1,544

ISK

Destroyed
112.37B
Lost
32.48B
Balance
+79.89B
ISK Efficiency
78%

Solo

Solo Kills
257
Solo Ratio
17%
Avg Kills/Day
—

Other

NPC Losses
40
NPC Loss Ratio
8%
Activity
Inactive
Damage Dealt8.3M
Damage Ratio · 72%
Damage Taken3.3M

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

Space Communist.
The worst PvP pilot in the history of New Eden.
-A retreating enemy is probably just falling back and regrouping.
-Teamwork is essential; it gives the enemy other people to shoot at.
-Never draw fire; it irritates everyone around you.
-If you are short of everything but the enemy, you are in the combat zone.
-The only thing more accurate than incoming enemy fire is incoming friendly fire.
-Anything you do can get you killed, including nothing.
-Professionals are predictable; the world is full of dangerous amateurs.
-The Cavalry doesn't always come to the rescue.
-One enemy ship is never enough, but two is entirely too many
http://i.imgur.com/JAW8Wqf.gif
http://i.imgur.com/0QwFnWK.gif
http://i.imgur.com/eEUjL.gif
http://i.imgur.com/Gz1DYKD.jpg
http://img.12pings.net/two_kinds_of_eve_players.jpg