- Kills
- 0
- +0 in the last 90 days
- Losses
- 4
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 0
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 4
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 0
ISK
- Destroyed
- 0
- Lost
- 233.1M
- Balance
- -233.1M
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt0
Damage Ratio · 0%
Damage Taken9.0K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Core Skills for all Pilots
Engineering 5: to maximize the power core.
Electronics 5: to maximize the CPU.
Energy Management 5: to maximize the capacitor capacity.
Energy Systems Operation 5: to maximize the rate at which the capacitor echarges.
Mechanic 5: To maximize hull strength.
Shield Management 5: to maximize shield capacity.
Shield Operation 5: to maximize the rate at which the shield recharges.
Tactical Shield Manipulation 5: to reduce bleed through from shields to armour.
Hull Upgrade 5: To maximize armor strength.
* Unknown:
o Wormholes.
o Exploration Complexes.
o DED Complexes. Rated on a scale of 1-10
* Cosmic Anomaly: Combat sites
* Gravimetric: Hidden asteroid belts.
* Magnetometric: Archaeology/Salvage profession sites.
# Radar: Hacking profession sites.
# Ladar: Gas Cloud sites for mining gas.
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battlecruiser
5/10 Battleship/T3 Cruiser
(copied for reference)