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Plonk Tellurion5.00
Pilot

Plonk Tellurion

GallenteGallente
Killboard
Kills
1,123
+0 in the last 90 days
Losses
143
+0 in the last 90 days
89%
Efficiency
ISK Efficiency 99%
ISK destroyed
804.89B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
1,123
Losses
143
Danger Ratio
98%
Final Blows
59
Points
1,123

ISK

Destroyed
804.89B
Lost
11.83B
Balance
+793.06B
ISK Efficiency
99%

Solo

Solo Kills
8
Solo Ratio
1%
Avg Kills/Day
—

Other

NPC Losses
3
NPC Loss Ratio
2%
Activity
Inactive
Damage Dealt26.4M
Damage Ratio · 94%
Damage Taken1.8M

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

So long, and thanks for all the fleet!
I do it for the Fish and Ships.

Rules to live by in Eve:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turrets, then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up.
9. If it shoots back, open up a cyno it might call for back-up
10. if back-up arrives, jump your cap fleet in, they have more space to loot

Survived Keepstar DD