- Kills
- 9
- +0 in the last 90 days
- Losses
- 51
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 22%
- ISK destroyed
- 646.2M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 9
- Losses
- 51
- Danger Ratio
- 92%
- Final Blows
- 1
- Points
- 9
ISK
- Destroyed
- 646.2M
- Lost
- 2.25B
- Balance
- -1.61B
- ISK Efficiency
- 22%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 4
- NPC Loss Ratio
- 8%
- Activity
- Inactive
Damage Dealt1.4M
Damage Ratio · 79%
Damage Taken367.5K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
The 12 Rules of EvE Online:
1 Trust no one… (EVE is full of twisted people who want to kill you)
2 Always read the pop up messages before clicking “OK”.
3 Fly only what you can afford to lose!!! (you will lose ships)
4 Insurance, buy it!!! (See Rule 3)
5 Get a clone – keep it updated. (It’s less expensive than memory-wipe)
6 EvE is about Risk Vs. Reward. (See Rule 3)
7 Avoid “Lowsec” (0.1 – 0.4). Stay in “Highsec” (0.5-1.0) or move to “Nullsec” (0.0) (See Rule 6)
8 Being in Empire Space/Highsec (0.5-1.0) Does not mean you are safe.
9 If you lose stuff, IT IS ALWAYS/ONLY YOUR FAULT!!!
10 Just because you CAN fly something doesn’t mean you SHOULD.
11 If everyone says “train for this” + “ship” or “module”, ignore them! It will be nerfed…
12 TRUST NO ONE!!! (EVE is full of twisted people who want to kill you)