- Kills
- 356
- +0 in the last 90 days
- Losses
- 60
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 90%
- ISK destroyed
- 69.70B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 356
- Losses
- 60
- Danger Ratio
- 97%
- Final Blows
- 228
- Points
- 356
ISK
- Destroyed
- 69.70B
- Lost
- 8.17B
- Balance
- +61.52B
- ISK Efficiency
- 90%
Solo
- Solo Kills
- 122
- Solo Ratio
- 34%
- Avg Kills/Day
- —
Other
- NPC Losses
- 2
- NPC Loss Ratio
- 3%
- Activity
- Inactive
Damage Dealt1.9M
Damage Ratio · 71%
Damage Taken773.1K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Class 1 = Hideaway/Drone Cluster (easiest)
Class 2 = Burrow/Drone Collection
Class 3 = Refuge/Drone Assembly
Class 4 = Den/Drone Gathering
Class 5 = Yard/Drone Surveillance
Class 6 = Rally Point/Drone Menagerie
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
Damavik -Frig, Kikimora -Destroyer, Vedmak -Cruiser, Drekavac -BC, Leshak -BS
Concord reaction timer:
0.5: 19 seconds
0.6: 15 seconds
0.7: 9 seconds
0.8: 6 seconds
Stacking penatly
-------------
1st = Fully effective (100%)
2nd ≈ 87% effectiveness
3rd ≈ 57% effectiveness
4th ≈ 28% effectiveness
5th ≈ 10% effectiveness
6th ≈ 3% effectiveness