- Kills
- 0
- +0 in the last 90 days
- Losses
- 0
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 0
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 0
- Danger Ratio
- 0%
- Final Blows
- 0
- Points
- 0
ISK
- Destroyed
- 0
- Lost
- 0
- Balance
- +0
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Addiction is the continued repetition of a behavior despite adverse consequences, or a neurological impairment leading to such behaviors.
Addictions can include, but are not limited to, drug abuse, exercise addiction, food addiction, sexual addiction, computer gaming addiction and gambling.
Classic hallmarks of addiction include impaired control over substances or behavior, preoccupation with substance or behavior, continued use despite consequences, and denial. Habits and patterns associated with addiction are typically characterized by immediate gratification (short-term reward), coupled with delayed deleterious effects (long-term costs).
I think I have an Addiction!
Addictions can include, but are not limited to, drug abuse, exercise addiction, food addiction, sexual addiction, computer gaming addiction and gambling.
Classic hallmarks of addiction include impaired control over substances or behavior, preoccupation with substance or behavior, continued use despite consequences, and denial. Habits and patterns associated with addiction are typically characterized by immediate gratification (short-term reward), coupled with delayed deleterious effects (long-term costs).
I think I have an Addiction!