- Kills
- 0
- +0 in the last 90 days
- Losses
- 2
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 0
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 2
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 0
ISK
- Destroyed
- 0
- Lost
- 301.2M
- Balance
- -301.2M
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt0
Damage Ratio · 0%
Damage Taken11.8K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Damage types dealt by enemy you can type in your biography.
- Guristas/EoM - %75 Kinetic / %25 Thermal
- Serpentis/Caldari - %50 Thermal / %50 Kinetic
- Sansha/Blood Raider/Amarr - %50 Thermal / %5 EM
- Angel Cartel - 0.7 Explosive / 0.2 Kinetic
- Mordus - Kinetic / Thermal
- Corpim - EM / Thermal
- Rogue Drones = Thermal/Kinetic/EM
Damage types to use Against Enemy
- Angel - EM(shields)/Exp(Armor) & Thermal
- Amarr Navy - EM(shield)/Exp(Armor)
- Mordus - EM(shield)/Exp(Armor)
- Gurista - EM(shields)/Exp(Armor)/Therm & Kinetic
- Blood - Therm
- Sansha - Therm
- Serpentis - Therm
- Mercenary - Exp
- Caldary Navy - Exp/Kin/Therm
- Khanid - EM(shields)/Exp(Armor)
- Zazzmatazz - EM(shield)/Exp(Armor)
Signals:
Unknown = Complex or Anomaly
Ladar = Gas Cloud
Radar = Hacking Site
Magnetic = Archiology Site
Gravimetric = Hidden Belt
(1 au = 149.000.000 km)
*** SCANNING INFO ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au
- Guristas/EoM - %75 Kinetic / %25 Thermal
- Serpentis/Caldari - %50 Thermal / %50 Kinetic
- Sansha/Blood Raider/Amarr - %50 Thermal / %5 EM
- Angel Cartel - 0.7 Explosive / 0.2 Kinetic
- Mordus - Kinetic / Thermal
- Corpim - EM / Thermal
- Rogue Drones = Thermal/Kinetic/EM
Damage types to use Against Enemy
- Angel - EM(shields)/Exp(Armor) & Thermal
- Amarr Navy - EM(shield)/Exp(Armor)
- Mordus - EM(shield)/Exp(Armor)
- Gurista - EM(shields)/Exp(Armor)/Therm & Kinetic
- Blood - Therm
- Sansha - Therm
- Serpentis - Therm
- Mercenary - Exp
- Caldary Navy - Exp/Kin/Therm
- Khanid - EM(shields)/Exp(Armor)
- Zazzmatazz - EM(shield)/Exp(Armor)
Signals:
Unknown = Complex or Anomaly
Ladar = Gas Cloud
Radar = Hacking Site
Magnetic = Archiology Site
Gravimetric = Hidden Belt
(1 au = 149.000.000 km)
*** SCANNING INFO ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au