- Kills
- 0
- +0 in the last 90 days
- Losses
- 0
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 0
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 0
- Danger Ratio
- 0%
- Final Blows
- 0
- Points
- 0
ISK
- Destroyed
- 0
- Lost
- 0
- Balance
- +0
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Theyrs not to make reply
Theyrs not to reason"why"
Theyrs but to do and die
Make peace - f..k war
Damage types of NCPs
--------------------
Angel Cartel - Kinetic / Explosive / Thermal
Amarr Empire - EM / Thermal
Blood Raiders - EM / Thermal
Caldari State - Kinetic / Thermal
Gallante Federation - Kinetic / Thermal
Guristas Pirates - Kinetic / Thermal
Kanid Kingdom - EM / Thermal
Maru = EM / Thermal
Mercenarys - EM / Thermal / Kinetic (Missiles)
Minmatar Republic - Thermal / Explosive
Mordu’s - Kinetic / Thermal
Odamian = Kinetic / Thermal
Rogue Drone - Kinetic / Thermal
Rogue Pirate - EM / Kinetic / Explosive
Sansha's Nation - EM / Thermal
Serpentis Corporation - Kinetic / Thermal
Thukker Tribe - EM / Thermal / Explosive
AGENT MISSION TYPES
------------------
Accounting:...........................10% Kill, 90% Courier
Administration:.....................50% Kill, 50% Courier
Advisory:...............................34% Kill, 66%
Courier
Archives:.................................5% Kill, 90%
Courier, 5% Trade
Astrosurveying:....................40% Kill, 30%
Courier, 25% Mining, 5% Trade
Command:..............................97% Kill, 3% Courier
Distribution:.............................5% Kill, 95%
Courier
Intelligence:...........................85% Kill, 15%
Courier
Internal Security:.................95% Kill, 5% Courier
Legal:.....................................50% Kill, 50%
Courier
Manufacturing:........................5% Trade, 95%
Courier
Marketing:...............................5% Kill, 95% Courier
Mining:.....................................5% Kill, 85%
Courier, 10% Mining(II)
Personal:...............................80% Kill, 20%
Courier
Production:..............................5% Kill, 95%
Courier
Public Relations:..................34% Kill, 66%
Courier
R&D:.........................................0% Kill, 50%
Courier(S), 50% Trade
Security:................................90% Kill, 5% Courier,
5% Trade
Storage:...................................5% Kill, 95%
Courier(L)
Surveillance:.........................95% Kill, 5% Courier
Complexes
---------
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
Theyrs not to reason"why"
Theyrs but to do and die
Make peace - f..k war
Damage types of NCPs
--------------------
Angel Cartel - Kinetic / Explosive / Thermal
Amarr Empire - EM / Thermal
Blood Raiders - EM / Thermal
Caldari State - Kinetic / Thermal
Gallante Federation - Kinetic / Thermal
Guristas Pirates - Kinetic / Thermal
Kanid Kingdom - EM / Thermal
Maru = EM / Thermal
Mercenarys - EM / Thermal / Kinetic (Missiles)
Minmatar Republic - Thermal / Explosive
Mordu’s - Kinetic / Thermal
Odamian = Kinetic / Thermal
Rogue Drone - Kinetic / Thermal
Rogue Pirate - EM / Kinetic / Explosive
Sansha's Nation - EM / Thermal
Serpentis Corporation - Kinetic / Thermal
Thukker Tribe - EM / Thermal / Explosive
AGENT MISSION TYPES
------------------
Accounting:...........................10% Kill, 90% Courier
Administration:.....................50% Kill, 50% Courier
Advisory:...............................34% Kill, 66%
Courier
Archives:.................................5% Kill, 90%
Courier, 5% Trade
Astrosurveying:....................40% Kill, 30%
Courier, 25% Mining, 5% Trade
Command:..............................97% Kill, 3% Courier
Distribution:.............................5% Kill, 95%
Courier
Intelligence:...........................85% Kill, 15%
Courier
Internal Security:.................95% Kill, 5% Courier
Legal:.....................................50% Kill, 50%
Courier
Manufacturing:........................5% Trade, 95%
Courier
Marketing:...............................5% Kill, 95% Courier
Mining:.....................................5% Kill, 85%
Courier, 10% Mining(II)
Personal:...............................80% Kill, 20%
Courier
Production:..............................5% Kill, 95%
Courier
Public Relations:..................34% Kill, 66%
Courier
R&D:.........................................0% Kill, 50%
Courier(S), 50% Trade
Security:................................90% Kill, 5% Courier,
5% Trade
Storage:...................................5% Kill, 95%
Courier(L)
Surveillance:.........................95% Kill, 5% Courier
Complexes
---------
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship