- Kills
- 125
- +0 in the last 90 days
- Losses
- 65
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 69%
- ISK destroyed
- 235.90B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 125
- Losses
- 65
- Danger Ratio
- 94%
- Final Blows
- 51
- Points
- 125
ISK
- Destroyed
- 235.90B
- Lost
- 108.07B
- Balance
- +127.83B
- ISK Efficiency
- 69%
Solo
- Solo Kills
- 23
- Solo Ratio
- 18%
- Avg Kills/Day
- —
Other
- NPC Losses
- 4
- NPC Loss Ratio
- 6%
- Activity
- Inactive
Damage Dealt14.9M
Damage Ratio · 71%
Damage Taken6.1M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
You have enemies? Good. That means you've stood up for something, sometime in your life. -Winston Churchill
All the great things are simple, and many can be expressed in a single word: freedom, justice, honor, duty, mercy, hope.
-Winston Churchill
If you have an important point to make, don't try to be subtle or clever. Use a pile driver. Hit the point once. Then come back and hit it again. Then hit it a third time with a tremendous whack.
-Winston Churchill
the only thing necessary for evil to triumph, is for good men to do nothing
-Edmond Burke
Damage Weaknesses
Angel Cartel Explosive
Blood Raiders Electromagnetic/Thermal
Caldary Navy Kinetic
EoM Kinetic
Guristas Kinetic
Mercenary Thermal
Mordu's Legion Thermal/Kinetic
Sansha Electromagnetic/Thermal
Serpentis Thermal/Kinetic
The Syndicate Kinetic/Thermal
Thukker Tribe Explosive
All the great things are simple, and many can be expressed in a single word: freedom, justice, honor, duty, mercy, hope.
-Winston Churchill
If you have an important point to make, don't try to be subtle or clever. Use a pile driver. Hit the point once. Then come back and hit it again. Then hit it a third time with a tremendous whack.
-Winston Churchill
the only thing necessary for evil to triumph, is for good men to do nothing
-Edmond Burke
Damage Weaknesses
Angel Cartel Explosive
Blood Raiders Electromagnetic/Thermal
Caldary Navy Kinetic
EoM Kinetic
Guristas Kinetic
Mercenary Thermal
Mordu's Legion Thermal/Kinetic
Sansha Electromagnetic/Thermal
Serpentis Thermal/Kinetic
The Syndicate Kinetic/Thermal
Thukker Tribe Explosive